knight Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 9, D:1) 2 stones (9, -15, D:1) a river rat skeleton (11, -18, D:1) a river rat skeleton (11, -5, D:1) a bat skeleton (11, 0, D:1) a hobgoblin skeleton (13, -5, D:1) a blade talisman (16, -22, D:1) a +0 mace (19, 13, D:1) a quokka corpse (skeletalised by now) (20, -23, D:1) a +0 whip (20, -17, D:1) a river rat skeleton (22, 9, D:1) a hobgoblin corpse (skeletalised by now) (27, 20, D:1) a frilled lizard corpse (skeletalised by now) (36, -11, D:1) a hobgoblin skeleton (39, -11, D:1) a +0 club a goblin skeleton (40, -4, D:1) a bat skeleton (47, 1, D:1) an orb of light (53, -6, D:1) a +0 leather armour (53, -5, D:1) a jackal skeleton (54, -1, D:1) a jackal skeleton a jackal skeleton (54, 0, D:1) a jackal skeleton Level 2 of the Dungeon (3, -32, D:2) a rat corpse (skeletalised by now) (7, -17, D:2) a +0 club (23, -24, D:2) a +0 spear (28, -43, D:2) a +0 falchion (39, -43, D:2) a +0 club (48, -37, D:2) a bat corpse (51, -39, D:2) a rat corpse (51, -37, D:2) a +0 spear (51, -31, D:2) a +0 flail (57, -28, D:2) a +0 dagger a goblin corpse (60, -25, D:2) a +0 club a goblin corpse