Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 18011883704875259112 9 knight the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (323 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 323, Time: 00:00:10 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 4/5 EV: 11 Int: 18 God: Gold: 17 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . e - +0 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons e - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History A hobgoblin comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is severely wounded. A quokka is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is severely wounded. A quokka is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. You open the door. There is an open door here. There is an open door here. A giant cockroach comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (asleep, 100% to hit) The magic dart hits the giant cockroach. The giant cockroach is heavily wounded. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ... #B# #.# ####.. #.# ....# #.##### ## ##### #.##.. ..# .# ####### #.##.# #.# .# #.....# #@##.####.# .####.....######.........# ..................#.###..# ####......#####..>#.# #..# ####......# #......###..# .......#### ##...#......# .###.#.# ##.######.## #.#.# #.# #.# #.#.# #.# #.####### You could see a giant cockroach. Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 258 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 258 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 323 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_loops_corners, serial_bayou_lake_a Action || total ---------------------------++------- Melee: Mace || 4 Cast: Magic Dart || 13 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 324 | 324 | 0 | 0 | 288 | 1 | 324.0 | Dungeon | 324 | 324 | 0 | 0 | 288 | 1 | 324.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 324 daAuts