knight Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, -6, D:1) a +0 leather armour (8, 7, D:1) a bat skeleton (11, -14, D:1) a stone (11, -12, D:1) a bat skeleton (12, 14, D:1) a +0 robe (14, -11, D:1) a rat skeleton (15, 13, D:1) a ball python skeleton (17, -14, D:1) a hobgoblin skeleton (28, -28, D:1) a ball python corpse (skeletalised by now) (28, 7, D:1) a +0 leather armour (30, -11, D:1) a +0 robe (36, -20, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 stones (5, 9, D:2) a +0 long sword (5, 14, D:2) an adder corpse (skeletalised by now) (8, 3, D:2) a +0 hand axe (17, 7, D:2) a +0 plate armour (21, -5, D:2) a hobgoblin corpse (skeletalised by now) (21, -2, D:2) a hobgoblin corpse (skeletalised by now) (22, -2, D:2) a +0 chain mail the human corpse of Terence (skeletalised by now) (23, -16, D:2) a bat corpse (skeletalised by now) (23, -2, D:2) an adder corpse (skeletalised by now) (23, -1, D:2) a hobgoblin corpse (skeletalised by now) (24, 20, D:2) a quokka corpse (skeletalised by now) (26, 7, D:2) a frilled lizard skeleton (51, 18, D:2) a +2 scythe of venom (still there?) a +0 robe (still there?) the human corpse of Sigmund (still there?) (53, -1, D:2) a +0 whip 2 stones a kobold corpse