Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 17988914543052127800 8 knight the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (875 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 875, Time: 00:00:47 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 74 SH: 5 Dex: 11 Spells: 5/6 levels left rFire . . . j - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of reflection Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: reflection @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons c - a +0 mace f - a +0 dagger g - a +0 dagger j - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery h - an amulet of faith i - an amulet of reflection (worn) Scrolls e - 3 scrolls of identify {unknown} Potions b - a potion of magic d - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Vhi's Electric Charge Tloc/Air 4% N/A 86% 4 Arcjolt Conj/Air 4% 1d14 91% 5 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History HP restored. You see here a maw talisman. An endoplasm comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm quivers. An endoplasm is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - 2 scrolls labelled XAZENOTAEM (gained 1) e - 3 scrolls labelled XAZENOTAEM (gained 1) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Search for what [? for help]? . You see here a maw talisman. You see here a +1 dagger of venom. You unwield your +0 dagger. Your +1 dagger of venom begins to drip with poison! j - a +1 dagger of venom (weapon) You see here a maw talisman. A goblin comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.####.# #.# #.#.# #.# ..).... #####.### ....# #.# ...... #.%...... .#..# #.# ..... #.####### ...#####.#######...# #.# #.##...........#... #.# #.##.###.......#.. #.# #.##.# ######..#.# #.# #.##.# #..#@# #.# #.##.# ####..#.# #.# #.##.# #.......########.# ..##.# #.##..####.......# #.# #.##..# #.####### ..##.#####.##..# #.# >..............# #.# ..###########.#####.# . #.......# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 2 bats (D:1) A goblin (D:1) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 875 | D:1 | Discovered your monstrous ancestry. 875 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 875 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 875 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_loops_ring, ebering_dispersal_statue_hall Action || total ---------------------------++------- Cast: Magic Dart || 13 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 873 | 819 | 54 | 0 | 777 | 1 | 873.0 | Dungeon | 873 | 819 | 54 | 0 | 777 | 1 | 873.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 873 daAuts