knight Level 1 of the Dungeon (0, 0, D:1) 4 stones (6, -7, D:1) a jackal skeleton (7, -7, D:1) a frilled lizard skeleton a bat skeleton (14, -1, D:1) a +0 scale mail (17, 2, D:1) a +0 ring mail (34, 28, D:1) a hobgoblin corpse (skeletalised by now) (35, -6, D:1) 3 stones (39, 14, D:1) a kobold corpse (skeletalised by now) (41, -3, D:1) a hobgoblin skeleton (43, -14, D:1) a +0 robe (46, 30, D:1) a ball python corpse (skeletalised by now) (48, 22, D:1) 3 stones (57, 0, D:1) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, -22, D:2) a potion of mutation (6, -32, D:2) a rat corpse (6, -20, D:2) a throwing net {!f} (6, 3, D:2) a +0 whip a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) (7, -36, D:2) 5 stones (8, -18, D:2) 4 large rocks (8, -16, D:2) 4 stones (9, -2, D:2) a hobgoblin corpse (skeletalised by now) (10, -20, D:2) 9 gold pieces (13, -2, D:2) 4 stones (18, -33, D:2) a hobgoblin corpse (skeletalised by now) (18, -5, D:2) a +0 whip (21, -4, D:2) a +0 hand axe (22, -31, D:2) a +0 club a kobold corpse (skeletalised by now) (26, -13, D:2) a +0 ring mail (28, -34, D:2) a +0 dagger (29, -26, D:2) a hobgoblin skeleton (37, -28, D:2) a rat corpse (40, -20, D:2) 8 stones (48, 0, D:2) a +0 robe