Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 14258367249494701317 195 knight the Magician (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Feb 24, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:00 (1043 turns). knight the Magician (Demonspawn Conjurer) Turns: 1043, Time: 00:01:01 Health: 35/35 AC: 3 Str: 7 XL: 5 Next: 45% Magic: 2/12 EV: 11 Int: 20 God: Gold: 92 SH: 0 Dex: 12 Spells: 11/14 levels left rFire . . . e - +2 short sword (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: claws 1, ignite blood 1, powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons c - a +1 short sword of freezing d - a +0 spear e - a +2 short sword of venom (weapon) Missiles h - 4 poisoned darts Armour a - a +0 robe (worn) g - a +0 helmet (worn) l - the +3 plate armour of Youthful Indiscretion {MP+7 Str-3 Int+6 Stlth+} (You found it on level 2 of the Dungeon) MP+7: It affects your magic capacity (+7). Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. n - the +1 ring mail of the Clam {*Corrode Fly rF+ Int+6} (You found it on level 2 of the Dungeon) *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rF+: It protects you from fire. Int+6: It affects your intelligence (+6). Jewellery j - a ring of ice Potions b - 3 potions of magic f - 2 potions of resistance {unknown} i - a potion of mutation {unknown} k - a potion of attraction {unknown} m - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.3 Spellcasting - Level 4.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 5% (3-9)d3 32% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Magnavolt Erth/Air 2% 4d9 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate a little health from kills. Message History Sigmund points at you and mumbles some strange words. You resist with significant effort. Sigmund is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. You see here a +2 sling of draining. A hobgoblin comes into view. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (lightly wounded, 75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is heavily wounded. The searing ray hits Sigmund. Sigmund is severely wounded. Sigmund closely misses you. The searing ray hits Sigmund. You kill Sigmund! You finish channelling your searing ray. Your Spellcasting skill gained 2 levels and is now at level 5! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Your blood heats up. You have reached level 5! Things that are here: a +2 scythe of venom; a +0 robe You see here a +2 sling of draining. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ##.###.#. .# ##........ .###.## #...# ###...# #.### #...# #)# #...# #@# #...##########.# #...##.........## ###)..##.####.....#### ............#........# #....................... ####.......).......#.#@. ##..#.###.#.....#.# . ##.#.......##..# # There were no monsters in sight! Vanquished Creatures Sigmund (D:2) An adder (D:2) 2 dart slugs (D:1) 2 endoplasms (D:1) 5 giant cockroaches (D:1) 3 hobgoblins 2 quokkas (D:1) A ball python (D:1) 7 bats A frilled lizard (D:2) 4 goblins 2 kobolds (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 265 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 265 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 306 | D:1 | Learned a level 2 spell: Searing Ray 420 | D:1 | Reached skill level 3 in Spellcasting 672 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 672 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/7 995 | D:2 | Identified the +3 plate armour of Youthful Indiscretion | {MP+7 Str-3 Int+6 Stlth+} 1019 | D:2 | Identified the +1 ring mail of the Clam {*Corrode Fly rF+ | Int+6} 1025 | D:2 | Noticed Sigmund 1039 | D:2 | Killed Sigmund 1040 | D:2 | Reached skill level 5 in Spellcasting 1040 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1040 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/11 1040 | D:2 | Reached XP level 5. HP: 35/35 MP: 2/12 1043 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic, serial_glass, glass_columns_a, glass_columns_b, minmay_tetromino_i4 D:2: layout_loops_cross, wander_ebering_terrifying_dragon_lair, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 5 | 5.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 30 | || 30 Cast: Magic Dart | 47 | || 47 Searing Ray | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 17 | || 17 Dodge: Dodged | 38 | || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1041 | 1041 | 0 | 0 | 857 | 2 | 520.5 | Dungeon | 1041 | 1041 | 0 | 0 | 857 | 2 | 520.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 792 daAuts D:2: 248 daAuts