Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 8793984210070253298 8 knight the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (254 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 254, Time: 00:00:15 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 18 God: Gold: 33 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 club e - a +0 spear g - a +0 club Armour a - a +0 robe (worn) Scrolls f - a scroll of enchant armour {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. The rat is severely wounded. The goblin shouts! There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (severely wounded, 100% to hit) The magic dart hits the rat. You kill the rat! A goblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. A goblin is nearby! You don't have enough magic to cast this spell. A goblin is nearby! You don't have enough magic to cast this spell. A goblin is nearby! You don't have enough magic to cast this spell. A goblin is nearby! You don't have enough magic to cast this spell. A goblin is nearby! You don't have enough magic to cast this spell. A goblin is nearby! You don't have enough magic to cast this spell. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ~~~~~≈≈≈≈# #...... ~~~~~~≈≈≈# #### ####...... ~~~~~~≈≈≈# #... #......... ~~~~~~≈≈≈# #... #######......... ~~~≈~~~≈≈# #... #.....#......... ≈~~~≈~≈~≈# #...##.###........... ≈≈~~~~~~≈# #...#....>.......... ≈≈~≈~~~~≈# #...#............... ≈~~~~~~~~# #@...)............ .........# #................. ⌠⌠>⌠⌠⌠.ß.# #.#.......##...... .........# #.##.............. ##'###+### #.##.............. #..##..# #.##.............. ..###.## #.###............. ......##########....#............ #####.†...........#.##........... There were no monsters in sight! Vanquished Creatures 3 goblins (D:1) A hobgoblin (D:1) A ball python (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 254 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 254 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 254 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_rooms, chequers_ecumenical_altar_simple_redux Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 15 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 260 | 260 | 0 | 0 | 184 | 1 | 260.0 | Dungeon | 260 | 260 | 0 | 0 | 184 | 1 | 260.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 260 daAuts