Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 8260359471381422554 50 knight the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on Feb 23, 2025. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:45 (1933 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 1933, Time: 00:00:45 Health: -1/24 AC: 2 Str: 7 XL: 3 Next: 55% Magic: 3/8 EV: 11 Int: 20 God: Gold: 133 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: weakness stinger 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons e - a +0 dagger f - a +0 dagger (weapon) Missiles j - 5 boomerangs Armour a - a +0 robe (worn) Jewellery l - an amulet of guardian spirit n - an amulet of magic regeneration Wands m - a wand of quicksilver (9) Scrolls c - 3 scrolls of identify {unknown} g - a scroll of teleportation {unknown} h - a scroll of silence {unknown} Potions d - a potion of moonshine {unknown} i - a potion of invisibility {unknown} k - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a tail ending in a sharp stinger. Message History The gnoll misses you. There are monsters nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. The gnoll barely misses you. There are no items here. The gnoll hits you with a +0 club! The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The hobgoblin closely misses you. Unknown command. Okay, then. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you but does no damage. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear. You die... #....# #### # ....# #.. # #.#.####.# ##.##.#...##.######## .....)............... ### ##.....##.######## .... #........# .... ####........# ♣≈≈♣$.#J)@........# ≈≈≈≈..'g##.#.....## # ≈≈≈≈..'.##.#......# # ♣≈≈♣..####.######.# # ...... #.. .# # #. ..... ### ## ..######## # ###. #...#..# #.#####.[. . #..#..# # #......... You could see a gnoll and an endoplasm. Vanquished Creatures 2 gnolls (D:2) 4 ball pythons 3 bats 3 endoplasms (D:1) 3 giant cockroaches 3 goblins 7 hobgoblins 3 jackals (D:2) A kobold (D:2) A quokka (D:1) A frilled lizard (D:2) 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 270 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 270 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 966 | D:1 | Found a faded altar of an unknown god. 1322 | D:1 | Learned a level 2 spell: Searing Ray 1596 | D:2 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 1596 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1933 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_come_back, layout_loops_corners, dreamdust_ecumenical_altar_angels_and_demons, feat_on_display, st_stairs_3, minmay_misc_feat_tiny, minmay_cupped D:2: layout_basic, kennysheep_generic_room_6 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 9 Tailslap || 1 Cast: Magic Dart || 61 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 13 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1932 | 1885 | 47 | 0 | 1732 | 2 | 966.0 | Dungeon | 1932 | 1885 | 47 | 0 | 1732 | 2 | 966.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1369 daAuts D:2: 562 daAuts