Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 13950581456169633869 32 knight the Trooper (level 3, 12/29 HPs) Began as a Demonspawn Cinder Acolyte on Feb 23, 2025. Was a High Priest of Ignis. Quit the game on level 2 of the Dungeon. The game lasted 00:00:54 (765 turns). knight the Trooper (Demonspawn Cinder Acolyte) Turns: 765, Time: 00:00:54 Health: 12/29 AC: 2 Str: 14 XL: 3 Next: 10% Magic: 0/5 EV: 10 Int: 18 God: Ignis [*****.] Gold: 64 SH: 0 Dex: 8 Spells: 3/5 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mildly poisoned (12 -> 10), wreathed by umbra A: big brain 1, foul shadow 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Potions c - a potion of enlightenment {unknown} Skills: + Level 3.5 Fighting - Level 1.0 Stealth - Level 2.7 Unarmed Combat + Level 1.9 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 22% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The adder's fire resistance burns away. The adder bites you. You are poisoned. The adder poisons you! Unknown command. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You miss the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. You hit the adder. The adder is almost dead. The adder closely misses you. You completely miss the adder. The adder is almost dead. You feel sick. The adder closely misses you. You hit the adder but do no damage. The adder is almost dead. You feel sick. The adder is no longer more vulnerable to fire. The adder bites you. You are more poisoned. The adder poisons you! The adder closely misses you. You hit the adder but do no damage. Your off-hand punch misses the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the adder. You kill the adder! You feel sick. Your magical contamination has completely faded away. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. You feel sick. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.. #.# #.# #.######## #......... #######@######## #.....#.# #.###.#.# #.#...#.# #.#####.###.# #...........# #######.#########.# #.....#.#...# #.###.#.#.#.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 ball pythons (D:1) 4 endoplasms 3 giant cockroaches 5 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 159 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 159 | D:1 | Reached XP level 2. HP: 11/24 MP: 3/3 165 | D:1 | Reached skill level 1 in Stealth 334 | D:1 | Learned a level 2 spell: Scorch 555 | D:1 | Found Zuziefuv's Vocational Training. 618 | D:1 | You fall into a shaft and drop 1 floor! 764 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 764 | D:2 | Reached XP level 3. HP: 13/29 MP: 0/5 765 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, minmay_misc_feat_diagonals, eino_curves_03, st_stairs_1, hangedman_abyss_or_decor_stabs, minmay_gold_behind_fungi, nrook_loot_triangle, nicolae_shop_vocational D:2: mumra_celtic_spiral_tile, layout_basic, ebering_ecumenical_altar_hall Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.0 Fighting | | 3.5 Unarmed Combat | | 2.7 Spellcasting | | 1.9 Fire Magic | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 60 Cast: Scorch || 6 Armour: Robe || 50 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 762 | 762 | 0 | 72 | 557 | 2 | 381.0 | Dungeon | 762 | 762 | 0 | 72 | 557 | 2 | 381.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 615 daAuts D:2: 146 daAuts