Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 10808434203864949764 68 knight the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Feb 16, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:04 (2600 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 2600, Time: 00:01:05 Health: 30/30 AC: 3 Str: 7 XL: 4 Next: 1% Magic: 7/10 EV: 11 Int: 20 God: Gold: 77 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . r - +0 spear (freeze) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very slightly contaminated A: weakness stinger 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons d - a +0 club e - a +0 spear h - a +0 sling k - a +0 short sword l - a +0 club m - a +0 hand axe q - a +0 club r - a +0 spear of freezing (weapon) s - a +0 whip t - a +0 whip Missiles i - 4 poisoned darts y - 6 boomerangs Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) w - a +0 helmet Scrolls g - a scroll of identify {unknown} n - a scroll of torment {unknown} p - a scroll of teleportation {unknown} u - a scroll of enchant armour {unknown} x - 2 scrolls of acquirement {unknown} z - a scroll of immolation {unknown} Potions b - a potion of magic f - a potion of moonshine {unknown} j - a potion of ambrosia {unknown} o - a potion of mutation {unknown} v - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a tail ending in a sharp stinger. Message History You climb downwards. There is a stone staircase leading up here. Found a pair of boots. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. A quokka is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A goblin comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin shouts! A goblin is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Your tail grows a sharp stinger. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### .. . #.###.# ....... ######....... #<.....#.# #####@...# #........ #........ ##..[.... ....... .†..... ....).. ....... There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 3 ball pythons 8 bats 5 giant cockroaches (D:1) 5 goblins 5 hobgoblins 3 jackals (D:1) 5 kobolds 2 quokkas 4 frilled lizards 4 rats (D:2) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 387 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 387 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1372 | D:1 | Learned a level 2 spell: Searing Ray 1432 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 2600 | D:3 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 2600 | D:3 | Reached XP level 4. HP: 30/30 MP: 7/10 2600 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_corners D:2: layout_basic, minmay_liquid_box, minivault_26, st_stairs_6, supply_closet_lemuel D:3: cheibrodos_pilgrimage, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Spear | 11 | || 11 Tailslap | 1 | || 1 Cast: Magic Dart | 83 | || 83 Armour: Robe | 21 | || 21 Dodge: Dodged | 28 | || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2599 | 2579 | 20 | 0 | 2365 | 3 | 866.3 | Dungeon | 2599 | 2579 | 20 | 0 | 2365 | 3 | 866.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1377 daAuts D:2: 1196 daAuts D:3: 25 daAuts