Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 3143856010182480874 9 knight the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (707 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 707, Time: 00:00:18 Health: 19/19 AC: 3 Str: 7 XL: 2 Next: 3% Magic: 5/5 EV: 11 Int: 18 God: Gold: 31 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . d - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: thin skeletal structure 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons c - a +0 sling d - a +0 club (weapon) f - a +0 whip Armour a - a +0 robe (worn) h - a +0 cloak (worn) Scrolls g - a scroll of blinking {unknown} j - a scroll of noise {unknown} k - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of brilliance {unknown} i - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 24 gold pieces (gained 8). You now have 31 gold pieces (gained 7). You see here a human skeleton. You see here a human skeleton. You open the door. There is an open door here. j - a scroll labelled JOETRI TEJYN You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) k - a scroll labelled ZOKKIS XIOQEIKK You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found Jinton's Antique Weapon Shoppe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... Your bones become slightly less dense. There is a stone staircase leading down here. There is an entrance to Jinton's Antique Weapon Shoppe here. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ##...# #≈.≈.# ##≈@≈.### ########## ###.≈≈≈...# ^......... .......>#.# ..############.#.#.#.###... ..# #.........†... ..# ###....####.. ..# #....######## ..# #............ ### ##### #....############# There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 bats (D:1) A goblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 673 | D:1 | Found Jinton's Antique Weapon Shoppe. 677 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 677 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 707 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, serial_shops, nicolae_shop_tiny_waterfront, wander_ebering_terrifying_dragon_lair Action || total ---------------------------++------- Melee: Club || 10 Cast: Magic Dart || 12 Armour: Robe || 11 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 708 | 708 | 0 | 0 | 647 | 1 | 708.0 | Dungeon | 708 | 708 | 0 | 0 | 647 | 1 | 708.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 708 daAuts