Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 13365363968242261365 28 knight the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 16, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:31 (1393 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 1393, Time: 00:00:31 Health: 24/24 AC: 3 Str: 7 XL: 3 Next: 0% Magic: 4/7 EV: 11 Int: 20 God: Gold: 41 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . n - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by death 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons d - a +0 club e - a +0 short sword f - a +0 short sword g - a +0 dagger h - a +0 club i - a +0 dagger j - a +0 whip m - a +0 club Missiles q - 2 throwing nets {!f} Armour a - a +0 robe (worn) n - a +0 helmet (worn) Scrolls c - a scroll of identify {unknown} r - a scroll of amnesia {unknown} Potions b - a potion of magic k - a potion of enlightenment {unknown} l - 2 potions of resistance {unknown} o - a potion of attraction {unknown} p - a potion of curing {unknown} s - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 6% 2d3 21% 2 Launch Clockwork Bee Frge 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Spells you cast may paralyse adjacent enemies. Message History There is an open door here. You open the door. There is an open door here. You open the door. You open the door. Found a basalt altar of Yredelemnul. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. There is an open door here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. You see here an orange potion. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Magic restored. s - 2 orange potions (gained 1) A frilled lizard comes into view. The frilled lizard hisses angrily. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! A ball python comes into view. A ball python is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........# #.# ...........# #.# # # .._........# #.#†# .. ...........###.#.# .† ................ .. #...##.....#.# .# <.+...+........#..# #...............@.# #.#######'#######.# ..# #.# .# #.# #####.##### .# ..# #...'.'...# .. #.# #.###.###.# .. ..# #.# #.# ..# #.###'###.### ..# #.'.......... There were no monsters in sight! Vanquished Creatures 2 giant cockroaches (D:1) A goblin (D:1) 2 jackals (D:1) 4 kobolds (D:1) 2 quokkas (D:1) 6 ball pythons 5 bats (D:1) 2 frilled lizards (D:2) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 277 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 277 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 336 | D:1 | Learned a level 2 spell: Searing Ray 1370 | D:2 | Found a basalt altar of Yredelemnul. 1393 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1393 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1393 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic D:2: minmay_recursive_quarters, layout_basic, basic_altar, minmay_door_square, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Cast: Magic Dart || 46 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1393 | 1382 | 11 | 0 | 1257 | 2 | 696.5 | Dungeon | 1393 | 1382 | 11 | 0 | 1257 | 2 | 696.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1275 daAuts D:2: 117 daAuts