Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 4265210119128254540 29 knight the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (840 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 840, Time: 00:00:35 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 1% Magic: 4/7 EV: 11 Int: 20 God: Gold: 36 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . i - +2 dagger (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: yellow scales 1, magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +1 hand axe of flaming i - a +2 dagger of draining (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of poison {unknown} g - 2 scrolls of summoning {unknown} j - a scroll of identify {unknown} k - a scroll of blinking {unknown} Potions b - a potion of magic e - a potion of brilliance {unknown} h - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. There is a staircase leading out of the dungeon here. You open the door. There is an open door here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. A hobgoblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Yellow scales grow over part of your body. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..####....#### #.######'#### .# #.###PP#.#PP## .# (.##P~~#.#.PP## †# .##P~~~#.#P.PP## .. .#P~~~~#.#....P# .# .#P~~~~#.#....P# .# .#######.########.# .'......<......'@.# .#######.########## ##PP...#.#~~~~P# ##PP...#.#~~~~P# ###P..P#.#~~~P## # ##P..#.#~~P## # ##PP#.#PP## ########+#### .........# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 61 | D:1 | Found a faded altar of an unknown god. 292 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 292 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 326 | D:1 | Learned a level 2 spell: Searing Ray 840 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 840 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 840 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, basic_ecumenical_altar, minivault_11 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Hand axe || 2 Cast: Magic Dart || 47 Armour: Robe || 8 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 840 | 840 | 0 | 0 | 729 | 1 | 840.0 | Dungeon | 840 | 840 | 0 | 0 | 729 | 1 | 840.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 840 daAuts