Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 14719364249913867270 60 knight the Conjurer (level 3, -9/24 HPs) Began as a Demonspawn Conjurer on Feb 16, 2025. Mangled by an ice beast (14 damage) ... on level 3 of the Dungeon. The game lasted 00:01:20 (1973 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 1973, Time: 00:01:20 Health: -9/24 AC: 7 Str: 7 XL: 3 Next: 80% Magic: 3/8 EV: 11 Int: 20 God: Gold: 147 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ r - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration, weakness stinger 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) g - a +0 club i - a +0 dagger j - a +0 whip w - a +1 vampiric dagger Missiles u - 5 boomerangs Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) Jewellery h - a ring of resist corrosion r - a +4 ring of protection (worn) Scrolls l - a scroll of enchant armour {unknown} m - a scroll of amnesia {unknown} n - 2 scrolls of teleportation {unknown} o - 2 scrolls of blinking {unknown} q - 2 scrolls of enchant weapon {unknown} s - a scroll of identify {unknown} Potions c - 2 potions of curing {unknown} d - a potion of heal wounds {unknown} k - a potion of cancellation {unknown} p - a potion of ambrosia {unknown} t - 3 potions of might {unknown} v - a potion of moonshine {unknown} x - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.9 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 3% N/A 36% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 36% 3 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Vhi's Electric Charge Tloc/Air 6% N/A 78% 4 Irradiate Conj/Alch 5% 3d13 85% 5 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a small tail. Message History The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast completely misses you. The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The ice beast closely misses you. r - a +4 ring of protection (worn) Okay, then. Magic courses through your body. The ice beast hits you but does no damage. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, 78% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is almost dead. (Press . to maintain the ray.) The ice beast closely misses you. The searing ray hits the ice beast but does no damage. The ice beast is almost dead. The ice beast closely misses you. The searing ray hits the ice beast. The ice beast is almost dead. The ice beast hits you but does no damage. The searing ray hits the ice beast. The ice beast is almost dead. You finish channelling your searing ray. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! Ouch! That really hurt! You die... #.........##.##..#.....# ##.. #......#.)....#..###.<## #... ###########...#..###...## ###..# ##.....#.[....###..<## #.................#.#. #.#.#.###....##..##.#. #.#.#.# ####...#†##.#. #.....# ###...##<.. #..#.@# #....[...# .......Y...# #.##...... ...#.#..##..# #+ ##..... ######..# ## ##.... #..# #.... #..# #.... #... +.... #).. ##### You could see an ice beast. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 4 orcs (D:3) 3 ball pythons 4 bats 5 endoplasms A giant cockroach (D:2) 5 goblins 3 hobgoblins (D:1) 4 jackals (D:3) A quokka (D:1) 2 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 224 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 224 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 227 | D:1 | Learned a level 2 spell: Searing Ray 316 | D:1 | Found Heunoaw's Weapon Shop. 736 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 736 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1958 | D:3 | Noticed an ice beast 1973 | D:3 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, serial_shops, shop, chequers_serial_rivers_micro_d, nicolae_grassy_gnolls D:2: layout_loops_ring D:3: layout_rooms, nicolae_vehumet_altar_sigil, minmay_close_crescents, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 5 Dagger || 14 Cast: Magic Dart || 94 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 20 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1970 | 1915 | 55 | 0 | 1680 | 3 | 656.7 | Dungeon | 1970 | 1915 | 55 | 0 | 1680 | 3 | 656.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 989 daAuts D:2: 635 daAuts D:3: 345 daAuts