Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 7280251040210263063 140 knight the Magician (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Feb 16, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:02:09 (2495 turns). knight the Magician (Demonspawn Conjurer) Turns: 2495, Time: 00:02:10 Health: 35/35 AC: 4 Str: 8 XL: 5 Next: 2% Magic: 14/19 EV: 11 Int: 20 God: Gold: 154 SH: 0 Dex: 11 Spells: 7/13 levels left rFire . . . e - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... q - Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.32/turn %: faith @: no status effects A: slimy green scales 1, magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Missiles g - 13 poisoned darts Armour a - a +0 robe (worn) u - a scarf of invisibility Jewellery q - the Hermit's Pendant (worn) {Faith Invo=14 Evo=0 MP+5} (You found it on level 2 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). r - a +6 ring of dexterity Scrolls c - 3 scrolls of identify {unknown} d - a scroll of revelation {unknown} f - a scroll of teleportation {unknown} i - 2 scrolls of blinking {unknown} m - a scroll of poison {unknown} p - a scroll of immolation {unknown} t - a scroll of fog {unknown} v - a scroll of noise {unknown} w - a scroll of vulnerability {unknown} Potions b - a potion of magic h - a potion of heal wounds {unknown} j - 2 potions of mutation {unknown} k - 2 potions of brilliance {unknown} l - 2 potions of enlightenment {unknown} n - a potion of cancellation {unknown} o - a potion of attraction {unknown} s - a potion of might {unknown} x - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.9 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Summon Ice Beast Ice/Summ 4% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 12% 3d6 16% 3 Construct Spike Launche Frge 8% 2d3 19% 2 Launch Clockwork Bee Frge 4% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Forge Blazeheart Golem Fire/Frge 4% N/A 75% 4 Permafrost Eruption Ice/Erth 2% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. A shadow imp comes into view. You see here 15 gold pieces. A shadow imp is nearby! A shadow imp is nearby! A shadow imp is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (wandering, hasn't noticed you, 100% to hit) The magic dart hits the shadow imp. The shadow imp is heavily wounded. The shadow imp shouts, "Flee, thou droning bat-fowling blabberskite!" Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (heavily wounded, 100% to hit) The magic dart hits the shadow imp but does no damage. The shadow imp is heavily wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (heavily wounded, 100% to hit) The magic dart hits the shadow imp but does no damage. The shadow imp is heavily wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (heavily wounded, 100% to hit) The magic dart hits the shadow imp. The shadow imp is almost dead. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (almost dead, 100% to hit) The magic dart hits the shadow imp! You kill the shadow imp! You have reached level 5! Your demonic ancestry asserts itself... Slimy green scales grow over part of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..#...#.# #..#...#.# #...... #......#.# #..... #.##.#.#.# #.... #....#.#.# ##...## ######.#.## #$....# .......#†.# #.....# ########..## #.....# ...........####.@...# ##########....#.....# ####.'.....# ###.....# #.....+ #.....# ##..### ##.# .. There were no monsters in sight! Vanquished Creatures Jessica (D:2) 4 adders A shadow imp (D:4) 3 dart slugs A ribbon worm (D:3) 3 bats 4 endoplasms 4 giant cockroaches 5 goblins 5 hobgoblins 7 jackals (D:1) 4 kobolds 8 ball pythons 2 frilled lizards 6 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 210 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 210 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 218 | D:1 | Learned a level 2 spell: Searing Ray 257 | D:1 | Found a transporter. 259 | D:1 | Found Enloaq's Distillery. 746 | D:1 | Found a transporter. 932 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1271 | D:2 | Noticed Jessica 1273 | D:2 | Killed Jessica 1274 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/10 1333 | D:2 | Learned a level 3 spell: Summon Ice Beast 1437 | D:2 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 1445 | D:2 | Got the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 2495 | D:4 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 2495 | D:4 | Reached XP level 5. HP: 35/35 MP: 14/14 2495 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, serial_shops, nicolae_shop_drivethru D:2: layout_basic, basic_altar, dk_vineyard_1, minmay_misc_feat_plants, uniq_jessica D:3: layout_rooms, corexii_item_surrounded_by_moat, chequers_serial_rivers_micro_a, grunt_ministairs_15, minmay_misc_feat_enclosed D:4: layout_basic, serial_library_hellmonk_open_square, minmay_ruined_shrine Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Cast: Magic Dart | 75 | 66 || 141 Searing Ray | | 1 || 1 Armour: Robe | 19 | 1 || 20 Dodge: Dodged | 21 | 3 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2493 | 2386 | 107 | 25 | 2012 | 4 | 623.2 | Dungeon | 2493 | 2386 | 107 | 25 | 2012 | 4 | 623.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 921 daAuts D:2: 774 daAuts D:3: 610 daAuts D:4: 186 daAuts