Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 4656132001936123400 74 knight the Magician (level 4, 28/30 HPs) Began as a Demonspawn Conjurer on Feb 16, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:49 (2139 turns). knight the Magician (Demonspawn Conjurer) Turns: 2139, Time: 00:01:49 Health: 28/30 AC: 3 Str: 7 XL: 4 Next: 10% Magic: 1/10 EV: 11 Int: 20 God: Gold: 51 SH: 9 Dex: 12 Spells: 8/11 levels left rFire . . . e - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... n - amulet of reflection Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: reflection @: no status effects A: rugged brown scales 1, powered by death 1, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 robe (worn) Jewellery n - an amulet of reflection (worn) Scrolls c - 6 scrolls of identify {unknown} f - 2 scrolls of blinking {unknown} h - a scroll of amnesia {unknown} i - a scroll of fear {unknown} j - a scroll of poison {unknown} k - a scroll of silence {unknown} o - a scroll of torment {unknown} p - a scroll of fog {unknown} Potions b - a potion of magic d - a potion of moonshine {unknown} g - 3 potions of heal wounds {unknown} l - a potion of cancellation {unknown} m - 4 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) You regenerate a little health from kills. A meltable shield of frost defends you. (SH +4) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python skeleton. A gnoll is nearby! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! (Press . to maintain the ray.) The searing ray misses the gnoll. The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #. ##.#### ######## #.....# #......# ####.....# #......# ...).....# #......# .###......#########......### ...........@.).............. ##......####...........### ####.### #...........# #.# #...........# #.# #.# ######......# #..########.# ############### #...........# #.............. #.#..#....########.............. ....[....................###### There were no monsters in sight! Vanquished Creatures 3 gnolls (D:2) A ribbon worm (D:2) 7 endoplasms (D:1) 3 goblins 3 hobgoblins 4 jackals (D:1) 7 ball pythons 6 bats A frilled lizard (D:1) 4 kobolds 4 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 356 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 356 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 401 | D:1 | Learned a level 2 spell: Searing Ray 1054 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 1054 | D:1 | Reached XP level 3. HP: 19/24 MP: 4/7 2139 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 2139 | D:2 | Reached XP level 4. HP: 28/30 MP: 1/10 2139 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_hornbeckon Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 31 | || 31 Cast: Magic Dart | 81 | || 81 Searing Ray | 6 | || 6 Armour: Robe | 32 | || 32 Dodge: Dodged | 27 | || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2147 | 2030 | 117 | 0 | 1743 | 2 | 1073.5 | Dungeon | 2147 | 2030 | 117 | 0 | 1743 | 2 | 1073.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1662 daAuts D:2: 485 daAuts