Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 10131160851842628705 29 knight the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (760 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 760, Time: 00:00:30 Health: 24/24 AC: 3 Str: 7 XL: 3 Next: 1% Magic: 5/7 EV: 11 Int: 20 God: Gold: 106 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by pain 1, sharp scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons c - a +0 whip d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery i - a +6 ring of intelligence Scrolls g - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} f - a potion of attraction {unknown} h - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You are partially covered in razor-sharp scales. (AC +1, Slay +1) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 93 gold pieces (gained 6). Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a hand axe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 106 gold pieces (gained 13). There is an escape hatch in the floor here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a bat skeleton. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. Found a trident. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########.#.... ##.#...##..##.. ####.............. . #........##....... #.### ####........###... .....† ###.............. ......##.........####... .......#.#.......#..÷... .......@.#.........##... .........#.......####... )....#...#.......# ##÷.. #### ###.........###.... #................ #................ # #.........##.##.. .##............##.# ..#.#.............. There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 4 bats (D:1) An endoplasm (D:1) 4 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 ball pythons (D:1) 4 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 309 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 309 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/5 760 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 760 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 760 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_rooms, nicolae_figureground_pulse Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 23 Cast: Magic Dart || 32 Armour: Robe || 10 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 759 | 759 | 0 | 3 | 631 | 1 | 759.0 | Dungeon | 759 | 759 | 0 | 3 | 631 | 1 | 759.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 759 daAuts