Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 8329816576520283837 8 knight the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (302 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 302, Time: 00:00:18 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 18 God: Gold: 9 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +0 flail rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons c - a +0 flail (weapon) d - a +0 sling e - a +0 whip g - a +0 short sword Armour a - a +0 robe (worn) i - a +0 helmet Scrolls f - a scroll of vulnerability {unknown} h - a scroll of immolation {unknown} j - a scroll of enchant weapon {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History The bat misses you. You see here a +0 dagger. The bat barely misses you. You closely miss the bat. The bat closely misses you. The bat hits you. Found 9 gold pieces. The bat barely misses you. The bat closely misses you. A bat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a bat corpse. i - a +0 helmet You can't see any susceptible monsters within range! (Use Z to cast anyway.) j - a scroll labelled DANEUNWESTE You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 9 gold pieces. A bat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. The bat is moderately wounded. A bat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. .# ### .# #≈♣ #.# #... #. #.# #.. #♣ ##.## #.## ♣ ..#####...#####..# #......@#........##### ..#####...#..........# ###.##......###.# #.......).).....### #..........###..... #..........# ##.##. #..........# #.### #..†.......# #.# # #..........# #.# There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A kobold (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 302 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 302 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 302 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, shapermc_ecumenical_altar_mp_vishouse, st_stairs_3, minmay_misc_feat_tower Action || total ---------------------------++------- Melee: Flail || 10 Cast: Magic Dart || 13 Armour: Robe || 10 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 305 | 305 | 0 | 0 | 226 | 1 | 305.0 | Dungeon | 305 | 305 | 0 | 0 | 226 | 1 | 305.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 305 daAuts