Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 2947282656486370767 63 knight the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on Feb 16, 2025. Succumbed to an orc priest's poison ... on level 3 of the Dungeon. The game lasted 00:01:42 (2164 turns). knight the Conjurer (Demonspawn Conjurer) Turns: 2164, Time: 00:01:42 Health: -1/24 AC: 3 Str: 7 XL: 3 Next: 89% Magic: 1/8 EV: 6 Int: 20 God: Gold: 52 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . n - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-1 -> -12), vertiginous A: powered by death 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons g - a +0 dagger h - a +0 mace i - a +0 club n - a +0 dagger of venom (weapon) Missiles m - 4 javelins Armour a - a +0 robe (worn) k - a +0 helmet (worn) Magical Staves o - a staff of alchemy Scrolls d - a scroll of summoning {unknown} e - a scroll of fear {unknown} f - 2 scrolls of immolation {unknown} j - a scroll of revelation {unknown} l - 2 scrolls of teleportation {unknown} Potions b - a potion of magic c - 2 potions of mutation {unknown} p - a potion of moonshine Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 7% 1 b - Searing Ray Conj 40% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History The orc priest looks encouraged for a moment. The searing ray hits the orc. The orc is almost dead. The orc hits you with a +1 short sword of flaming. * * * LOW HITPOINT WARNING * * * The orc burns you. * * * LOW HITPOINT WARNING * * * The orc priest looks braver for a moment. The searing ray hits the orc. You kill the orc! You finish channelling your searing ray. The orc attacks as it pursues you! The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip (78% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Your Spellcasting skill increases to level 4! You stop channelling your searing ray. Found a stone staircase leading down. The orc priest begins to cast a cantrip, but forgets the words! The orc priest attacks as it pursues you! The orc priest hits you with a +2 mace of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! There is a stone staircase leading up, spattered with blood here. Unknown command. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +2 mace of venom (78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The orc priest closely misses you. It was a potion of moonshine. You feel tipsy. You stop channelling your searing ray. You die... #. .. #.########.... #.#...@....... #.#.##o###.### ### #.#.##.# .# ...###.#.##.# .# .......#.##.###.# #[...............#.# ##.!........#.#..#.#.# #...........#.##.....# .....................# You could see an orc priest. Vanquished Creatures An adder (D:2) 4 dart slugs 3 orcs (D:3) 6 endoplasms 2 giant cockroaches (D:1) 6 goblins 2 hobgoblins 2 jackals (D:1) 4 kobolds A ball python (D:2) 2 bats (D:2) 3 frilled lizards (D:2) 3 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knight the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 352 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 352 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 366 | D:1 | Learned a level 2 spell: Searing Ray 1095 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1539 | D:2 | Found a faded altar of an unknown god. 2164 | D:3 | Succumbed to an orc priest's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_rooms, st_stairs_7, serial_bayou_lake_a D:2: layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith D:3: layout_basic, dk_noncrumbling_2 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 18 Dagger || 2 Cast: Magic Dart || 83 Searing Ray || 3 Use: Potion || 1 Armour: Robe || 22 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2185 | 2141 | 44 | 0 | 1812 | 3 | 728.3 | Dungeon | 2185 | 2141 | 44 | 0 | 1812 | 3 | 728.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 978 daAuts D:1: 934 daAuts D:3: 272 daAuts