knifewalk Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (4, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (8, -1, D:1) a +0 club a goblin skeleton (27, -11, D:1) a frilled lizard skeleton (27, 2, D:1) a +0 leather armour (28, -11, D:1) a +0 club a goblin skeleton (31, -15, D:1) a quokka skeleton (32, 15, D:1) a +0 whip a +0 ring mail (33, -17, D:1) a bat skeleton a frilled lizard skeleton (34, -18, D:1) a +0 sling (42, 10, D:1) a +0 club Level 2 of the Dungeon (3, -14, D:2) a staff of earth (6, -26, D:2) a +0 whip (9, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, -29, D:2) a quokka corpse (skeletalised by now) (30, -17, D:2) a +0 mace the human skeleton of Terence (30, -16, D:2) a +0 scale mail a +0 plate armour a +0 robe (31, -5, D:2) a jackal skeleton (33, 2, D:2) a bat skeleton (35, -21, D:2) an adder skeleton (40, -19, D:2) a hobgoblin skeleton (42, -10, D:2) 6 stones (44, 12, D:2) a +0 flail (51, 20, D:2) the felid corpse of Natasha (skeletalised by now) (53, 12, D:2) the felid corpse of Natasha (skeletalised by now) (60, 12, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a dart slug corpse (2, 13, D:3) a frilled lizard corpse (4, 3, D:3) a +0 short sword (8, 31, D:3) a scroll of immolation (32, 17, D:3) a +0 cloak (33, 34, D:3) a +0 whip 3 stones (34, 35, D:3) a hobgoblin corpse (skeletalised by now) (35, 33, D:3) a ball python corpse (skeletalised by now) (38, 36, D:3) a +0 dagger a kobold corpse (skeletalised by now) (43, 14, D:3) the +2 whip "Acarinebane" {venom, ^Fragile rN+ Dex+4} Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. (56, 37, D:3) a +0 robe