kme1990 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (11, 16, D:1) a jackal skeleton (11, 17, D:1) a jackal skeleton (11, 43, D:1) a bat corpse (skeletalised by now) (15, 25, D:1) a +0 club (17, 26, D:1) a +0 spear (19, 43, D:1) a +0 short sword (23, 0, D:1) a ball python corpse (skeletalised by now) (25, 43, D:1) a +0 leather armour (27, -2, D:1) a parchment of Soul Splinter (27, 43, D:1) a bat corpse (skeletalised by now) (28, 33, D:1) a rat skeleton (30, 33, D:1) a +0 dagger a goblin skeleton (31, -2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (32, -1, D:1) a +0 short sword 2 stones (32, 23, D:1) a +0 dagger (38, 3, D:1) a bat corpse (skeletalised by now) (40, 37, D:1) a parchment of Passage of Golubria (47, 6, D:1) a bat skeleton (54, -4, D:1) a parchment of Static Discharge (54, 2, D:1) a parchment of Volatile Blastmotes (60, 42, D:1) a +0 short sword a kobold corpse (66, 5, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, 1, D:2) a +0 short sword a +0 chain mail the human corpse of Terence (13, 0, D:2) a parchment of Call Imp (20, -9, D:2) a +0 club a +0 club a hobgoblin corpse (20, -8, D:2) a +0 dagger (21, -8, D:2) a +0 club a +1 dagger of speed a +0 club a +0 sling a goblin corpse (22, -8, D:2) a +0 club a +0 club