klekle Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 26, D:1) a +0 whip (5, -4, D:1) a frilled lizard corpse (skeletalised by now) (5, 13, D:1) a +0 chain mail (6, 17, D:1) a +0 bardiche (10, 10, D:1) a +0 dagger a goblin skeleton (21, 36, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 37, D:1) a hobgoblin corpse (skeletalised by now) (24, 32, D:1) a rat corpse (skeletalised by now) (26, 30, D:1) a +0 dagger (27, 10, D:1) 4 stones (27, 24, D:1) a +0 club (28, 22, D:1) a +0 mace (41, 7, D:1) a +0 club (41, 24, D:1) a +0 club a goblin skeleton (43, 7, D:1) a +0 dagger 2 stones (44, 27, D:1) a +0 whip (52, 39, D:1) a quokka corpse (skeletalised by now) (53, 36, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling (16, 18, D:2) a +0 ring mail (17, 14, D:2) a +0 short sword a stone a kobold skeleton (18, 27, D:2) a +0 ring mail (20, 26, D:2) a +0 orcbow (20, 41, D:2) a +0 sling (21, 41, D:2) a quill talisman (24, 11, D:2) a bat skeleton (24, 12, D:2) a +0 club (24, 13, D:2) a frilled lizard skeleton (25, -1, D:2) a +0 club a goblin skeleton (25, 42, D:2) a hobgoblin corpse (skeletalised by now) (28, 34, D:2) a +0 club (33, -6, D:2) a +0 club (41, 14, D:2) a bat skeleton (43, 19, D:2) a +0 leather armour (47, 20, D:2) a +0 flail (53, 13, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, 19, D:3) a +0 club an orc corpse (skeletalised by now) (7, 8, D:3) a +0 leather armour (13, 10, D:3) a bat skeleton (17, 1, D:3) a +0 rapier (18, 7, D:3) a hobgoblin skeleton (19, 11, D:3) the felid corpse of Natasha (skeletalised by now) (21, 5, D:3) a +0 robe (25, 7, D:3) the felid corpse of Natasha (skeletalised by now) (26, 9, D:3) a frilled lizard skeleton (27, 8, D:3) a frilled lizard skeleton (27, 9, D:3) a +0 dagger a +0 sling a goblin skeleton (27, 25, D:3) a +0 club a +0 dagger (28, 25, D:3) a +0 club a +0 animal skin a +0 helmet a +0 club the hobgoblin corpse of Robin (skeletalised by now) a hobgoblin corpse (skeletalised by now) (33, 1, D:3) the felid skeleton of Natasha (33, 2, D:3) an adder skeleton (36, -7, D:3) a hobgoblin skeleton (41, 7, D:3) a +0 robe a +0 club (42, 14, D:3) a +0 flail (42, 16, D:3) a +0 flail a gnoll skeleton (43, 7, D:3) a frilled lizard skeleton (43, 15, D:3) a +0 club (45, 17, D:3) a +0 spear a gnoll skeleton Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the earth staff of the Swamp {Will+ Earth} (3760 gold) [staff of earth] Will+: It increases your willpower. Earth: It increases the power of your Earth spells. the scarf of Insecurity {Shadows, +Inv rF- rN+} (2120 gold) +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. the cold staff "Giantbane" {rC+ rN+++ Ice} (5300 gold) [staff of cold] rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Ice: It increases the power of your Ice spells. the ring "Ykon" {rN+ MP+4 Dex+6} (5560 gold) [ring of dexterity] rN+: It protects you from negative energy. MP+4: It affects your magic capacity (+4). Dex+6: It affects your dexterity (+6). the amulet of Laockaup {Dissipate rElec rPois rN+ Str-4} (4400 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). the ring of Inaxiz {rPois AC+4} (4720 gold) [ring of protection] rPois: It protects you from poison. AC+4: It affects your AC (+4). the amulet of Kipp {Regen+ Str+5 Slay+3} (6010 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +0 robe of Durable Tender Moments {rF+ rCorr Int+2 Dex-5} (1420 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 flail of venom (620 gold) the fire staff "Fok Kukk" {rF+++ Int+5 Dex-4 SInv Fire} (5580 gold) [staff of fire] rF+++: It renders you almost immune to fire. Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. the +7 short sword "Ditzyn" {elec, rPois rF- rN+ Int+2} (5510 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the alchemy staff "Nyomuixt" {rPois Str-4 Int+3 SInv Stlth+ Alch} (3690 gold) [staff of alchemy] rPois: It protects you from poison. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. the +3 dagger of Harmony {vamp, Dex+3} (3430 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the amulet "Jeih" {Regen+ Str+5} (4750 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). the +11 dagger "Wizuesac" {freeze, rPois Str+3 Dex+3} (8240 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +3 hand axe of Insufficient Pleasure {venom, Fly Str+3 Stlth+} (3680 gold) Fly: It grants you flight. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Vamir" {rN+++ Wiz Str-2} (5380 gold) [ring of wizardry] rN+++: It renders you almost immune to negative energy. Wiz: It increases the success rate of your magical spells. Str-2: It affects your strength (-2). the ring "Duqu" {rF++ Slay+4} (6050 gold) [ring of slaying] rF++: It greatly protects you from fire. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +2 pair of boots of Rotini {rElec} (2850 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +0 spear "Rarutiriol" {heavy, rC+ Str+4 Int+2} (3200 gold) rC+: It protects you from cold. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (1, 3, D:4) a +0 ring mail (9, -43, D:4) a +0 short sword 2 boomerangs (9, -42, D:4) a +0 mace a +0 scale mail (9, -41, D:4) a +0 flail a +0 scale mail (9, -33, D:4) a ball python corpse (skeletalised by now) (17, -26, D:4) an adder corpse (skeletalised by now) (17, 1, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (19, -29, D:4) a quokka corpse (skeletalised by now) (34, -19, D:4) a +0 robe (37, -21, D:4) a +0 sling (38, -44, D:4) a +0 dagger a goblin corpse (skeletalised by now) (38, -41, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (2, 0, D:5) a +0 sling (7, -15, D:5) a +0 leather armour (8, -8, D:5) the +0 scale mail of Disaster {-Tele Rampage rPois rCorr} -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 hand axe an orc skeleton (15, -5, D:5) a +0 pair of gloves (20, -13, D:5) 6 poisoned darts (24, 17, D:5) a howler monkey corpse (skeletalised by now) (26, -6, D:5) a hound skeleton (33, 7, D:5) a +0 club (39, -18, D:5) an adder corpse (skeletalised by now) (44, -11, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (4, 12, D:6) a +0 whip 2 stones a kobold corpse (skeletalised by now) (4, 14, D:6) a +0 short sword 4 stones a +0 short sword a kobold corpse (skeletalised by now) (15, 3, D:6) a +0 dagger (18, 12, D:6) a +0 club (18, 13, D:6) a +1 scimitar of draining a +0 plate armour (19, -12, D:6) an iguana corpse (skeletalised by now) (24, -13, D:6) a +0 pair of boots (26, -10, D:6) 3 boomerangs (28, -2, D:6) a +0 quarterstaff (33, 22, D:6) a +0 club (35, 7, D:6) a +0 hand axe (35, 25, D:6) a +0 shortbow (38, -4, D:6) a +0 giant club (38, -3, D:6) a +0 dagger a +0 robe an orc skeleton (38, -2, D:6) a +0 dagger (39, -4, D:6) a +0 dagger a +0 robe (39, -2, D:6) a +0 hand axe a +0 leather armour (40, -18, D:6) a +0 dagger (56, 6, D:6) a parchment of Sublimation of Blood (57, 4, D:6) a +0 club an orc corpse (skeletalised by now) (57, 5, D:6) a +0 club an orc corpse (skeletalised by now) (58, 5, D:6) a +0 flail (58, 6, D:6) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour the +2 mace "Lacwux" {holy, +Blink Will+} +Blink: It lets you blink. Will+: It increases your willpower. It cannot be enchanted further. a +0 spear a +1 cloak (1, -11, D:7) a +0 halberd (1, -6, D:7) a +0 club (2, -10, D:7) a +0 club a gnoll skeleton (3, -9, D:7) a +0 spear 3 poisoned darts (10, 13, D:7) a +0 whip 2 stones a kobold skeleton (11, 10, D:7) a +0 short sword of speed 7 poisoned darts (13, 8, D:7) a +0 mace a +0 dagger (13, 9, D:7) a +0 short sword a +1 heavy flail (13, 10, D:7) a +0 whip a stone a kobold corpse (skeletalised by now) (15, -7, D:7) a bullfrog skeleton (15, 8, D:7) a +0 whip a +0 leather armour (18, -7, D:7) a +0 robe (41, 31, D:7) a +0 leather armour (43, 15, D:7) a +0 spear a +0 robe (43, 22, D:7) a +0 dire flail a +0 robe (44, 15, D:7) a +4 flail a +0 robe (49, 18, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (0, 10, D:8) a water moccasin corpse (skeletalised by now) (14, 9, D:8) a +0 dagger a +0 robe (19, 27, D:8) a +0 whip a kobold skeleton (20, 26, D:8) a +0 whip (20, 27, D:8) a +0 short sword of speed (20, 28, D:8) a +0 dagger 2 stones (28, -3, D:8) 2 poisoned darts (51, 7, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (0, 22, D:9) a troll corpse (9, 21, D:9) a +0 club a +0 dagger a +0 whip 6 poisoned darts a +1 short sword of venom a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (9, 22, D:9) a +0 whip 5 poisoned darts (13, 3, D:9) a +0 falchion (13, 15, D:9) a parchment of Soul Splinter (22, 8, D:9) a +0 falchion an orc corpse (skeletalised by now) (23, 8, D:9) a +0 flail a +0 leather armour (23, 26, D:9) a +0 club (24, 6, D:9) a +0 mace (24, 7, D:9) a +0 dagger a +0 robe (25, -5, D:9) a +0 short sword (25, -4, D:9) a +0 club a +0 short sword 4 poisoned darts (25, -3, D:9) a +0 dagger a +0 short sword a +0 whip 4 poisoned darts a kobold skeleton (25, 5, D:9) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (26, 10, D:9) a +0 long sword (30, 7, D:9) the +0 plate armour of Xumittecs {Int-5 Dex+5 Slay-2} Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). It cannot be enchanted further. (33, 1, D:9) a +0 dagger a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (34, 0, D:9) a +0 whip a +2 short sword of speed 2 stones a kobold corpse (skeletalised by now) (34, 1, D:9) a +0 whip a +0 dagger 4 stones a kobold corpse (skeletalised by now) (35, 0, D:9) a +2 dagger of protection 5 stones (35, 1, D:9) a +0 short sword 5 poisoned darts a kobold corpse (skeletalised by now) (43, 7, D:9) a wand of charming (7) (43, 14, D:9) a steam dragon corpse (skeletalised by now) (46, 0, D:9) 16 gold pieces (46, 1, D:9) a +0 whip (46, 2, D:9) a +0 robe (47, 0, D:9) a scroll of identify (47, 1, D:9) 11 gold pieces (47, 2, D:9) a medusa talisman (48, 0, D:9) a storm talisman (48, 1, D:9) a scroll of teleportation (48, 2, D:9) a scroll of identify the Ecumenical Temple