kkh Level 1 of the Dungeon (7, 2, D:1) a ball python corpse (skeletalised by now) (17, 4, D:1) a hobgoblin corpse (skeletalised by now) (21, 5, D:1) a +0 dagger (22, -1, D:1) a +0 mace (22, 6, D:1) a +0 short sword (24, 1, D:1) 2 poisoned darts (25, -5, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (27, -4, D:1) a staff of air (27, -3, D:1) a frilled lizard corpse (skeletalised by now) (35, 9, D:1) a +0 dagger 5 stones a +0 club a goblin skeleton (36, 20, D:1) a quokka corpse (skeletalised by now) (44, -2, D:1) a +0 dagger (47, -5, D:1) a frilled lizard skeleton (48, 12, D:1) a potion of brilliance (49, -6, D:1) a quokka skeleton (56, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (3, 27, D:2) a +0 short sword (7, 11, D:2) a +0 dagger 3 stones (9, -6, D:2) a +0 long sword (11, 22, D:2) a ball python corpse (skeletalised by now) (12, -12, D:2) a +0 scale mail (12, 4, D:2) 5 curare-tipped darts (24, 16, D:2) a +0 spear (29, -8, D:2) a +0 quarterstaff (36, 25, D:2) a +0 robe (37, 2, D:2) a +0 ring mail (42, 1, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 ring mail of Amorality {Int+3 SInv} (4650 gold) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the +1 robe "Deim" {+Inv rC- Str+5 Int-5} (1290 gold) +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). the +5 mace "Mefed" {flame, Bane rPois Will+ SInv} (5140 gold) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. the +0 pair of gloves of Happy Babbling {Parrying, rC+++ Int-2} (4730 gold) rC+++: It renders you almost immune to cold. Int-2: It affects your intelligence (-2). the ring of Kajuweci {rPois rCorr EV+5 Str+4 Int-2} (5700 gold) [ring of evasion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). the ring "Qiupn" {rPois rN++ MP-8 Int+2 SInv} (2910 gold) [ring of poison resistance] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. MP-8: It affects your magic capacity (-8). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. the +0 cloak of Liberalism {Regen+ Dex+6 Slay+3 Stlth-} (3530 gold) Regen+: It increases your rate of health regeneration. Dex+6: It affects your dexterity (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth-: It makes you less stealthy. the amulet of the Fool {Alch+ rPois Str+8 Dex+3 Stlth-} (6290 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. rPois: It protects you from poison. Str+8: It affects your strength (+8). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. the medusa talisman of Ignis's Supremacy {Str+2 Int+3} (8750 gold) [medusa talisman] Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). the +2 whip "Duvaov" {heavy, Will+ Int+4} (3550 gold) Will+: It increases your willpower. Int+4: It affects your intelligence (+4). the amulet of Valaw {Dissipate ^Contam rC+ Str+6} (5100 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Str+6: It affects your strength (+6). the +6 spear of Blood-Lust {reap, rPois Will+ Dex+3} (5610 gold) rPois: It protects you from poison. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). the ring of Itial {rF+ Str+4 Dex+6} (5840 gold) [ring of dexterity] rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). the +6 whip of the Brewing Caddisfly {venom, Int+3} (4630 gold) Int+3: It affects your intelligence (+3). the +0 ring mail of Voesk {-Tele MP+8 Int-5 Slay+6} (3550 gold) -Tele: It prevents most forms of teleportation. MP+8: It affects your magic capacity (+8). Int-5: It affects your intelligence (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the +2 pair of gloves of Vutefeot {Harm Will+ Str+4} (3550 gold) Harm: It increases damage dealt and taken. Will+: It increases your willpower. Str+4: It affects your strength (+4). the +6 hand axe of the Establishment {flame, rElec rN+ Str-3 Dex+2} (5150 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). the +2 short sword "Xigomeu" {freeze, Str+3} (2870 gold) Str+3: It affects your strength (+3). the blade talisman of Kejuzaash {rPois Str+3 Dex+3} (12140 gold) [blade talisman] rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the ring "Unkorhu" {rF+ Will+ Str+2} (4180 gold) [ring of protection from fire] rF+: It protects you from fire. Will+: It increases your willpower. Str+2: It affects your strength (+2). (8, -5, D:3) a ball python corpse (skeletalised by now) (10, 11, D:3) an adder skeleton a rat skeleton (12, 22, D:3) 5 poisoned darts (14, 3, D:3) a +0 ring mail (20, 5, D:3) a storm talisman (21, 11, D:3) a +0 long sword (27, 20, D:3) a +0 club (30, 1, D:3) a rat corpse (skeletalised by now) (34, -6, D:3) a +0 club a goblin skeleton (40, 32, D:3) a quokka skeleton (44, 20, D:3) an adder skeleton (46, 22, D:3) a +0 mace a +0 ring mail an orc skeleton (52, 18, D:3) a bat corpse (skeletalised by now) (53, 22, D:3) a jackal corpse (skeletalised by now) (53, 23, D:3) a +0 dagger Level 4 of the Dungeon (3, 0, D:4) a quokka corpse (skeletalised by now) (4, 1, D:4) an iguana corpse (skeletalised by now) (19, -20, D:4) a +0 trident (20, -22, D:4) 6 stones (22, -21, D:4) 6 stones (23, -20, D:4) 5 stones (23, 2, D:4) a +0 club (28, 5, D:4) a hobgoblin skeleton (45, -31, D:4) a +2 dagger of venom 7 poisoned darts (49, -3, D:4) a +0 robe (57, -5, D:4) a +0 giant club an ogre corpse (skeletalised by now) (59, -40, D:4) a +0 trident Level 5 of the Dungeon (6, -25, D:5) a +0 dagger (16, -16, D:5) a +0 partisan (19, 10, D:5) a +0 robe (20, -11, D:5) a +0 club (20, -8, D:5) a +0 pair of gloves (21, 15, D:5) a +0 orcbow a centaur skeleton (21, 18, D:5) an iguana skeleton (22, 14, D:5) an inkwell talisman (22, 19, D:5) a +0 dire flail a +0 robe (23, 24, D:5) a +0 dagger (25, 22, D:5) a howler monkey skeleton (27, 13, D:5) a +0 club an orc skeleton (28, 14, D:5) a +0 short sword a +0 chain mail (29, 14, D:5) a +0 flail a +0 leather armour an orc skeleton (31, 0, D:5) a +0 pair of gloves (34, -6, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 mace (7, 0, D:6) a +0 mace a +0 leather armour an orc corpse (9, -19, D:6) a +0 ring mail (11, -1, D:6) a +0 robe (12, -6, D:6) a +0 whip (12, -5, D:6) a +0 club an orc corpse (12, 7, D:6) a +0 leather armour (13, -6, D:6) a +0 dagger a +0 robe (13, -5, D:6) a +0 short sword an orc corpse (15, -14, D:6) a scroll of teleportation (28, 11, D:6) an adder corpse (30, 5, D:6) a +3 flail of protection a +0 chain mail (40, 4, D:6) a +0 short sword (40, 5, D:6) a +0 club (41, 4, D:6) an adder corpse (skeletalised by now) (41, 5, D:6) a +0 whip (42, 5, D:6) a +0 flail a +0 leather armour an orc corpse (skeletalised by now)