kjh0035 Level 1 of the Dungeon (0, 0, D:1) 6 stones (1, 0, D:1) a rat skeleton (2, 0, D:1) a +0 whip 3 stones a kobold skeleton (8, 0, D:1) a +0 ring mail (11, 46, D:1) a bat corpse (skeletalised by now) (30, 34, D:1) a jackal corpse (skeletalised by now) (31, 0, D:1) a +0 short sword 5 stones a rat skeleton a kobold skeleton (33, 34, D:1) a jackal corpse (skeletalised by now) (36, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 45, D:1) a +0 short sword a kobold corpse (skeletalised by now) (48, 22, D:1) a +0 dagger (52, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a poisoned dart (4, -2, D:2) a +0 mace (4, 4, D:2) a poisoned dart (5, 3, D:2) a +0 mace (6, 6, D:2) 2 poisoned darts a +0 club an orc corpse (6, 10, D:2) the +1 ring mail "Saptap" {Harm rElec rF- Int+3} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). (8, 10, D:2) a giant cockroach corpse (9, -2, D:2) a +0 robe (9, 8, D:2) a +0 club