Dungeon Crawl Stone Soup version 0.33-a0-763-g7bd0b9f747 (webtiles) character file. Game seed: 17774668001302636042 4 kjh0035 the Vexing (level 1, 0/15 HPs) Began as a Barachi Hexslinger on Jan 18, 2025. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (148 turns). kjh0035 the Vexing (Barachi Hexslinger) Turns: 148, Time: 00:00:18 Health: 0/15 AC: 3 Str: 9 XL: 1 Next: 60% Magic: 2/2 EV: 1 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) g - a +0 pair of boots (worn) Scrolls b - 2 scrolls of poison f - a scroll of vulnerability {unknown} Potions d - a potion of moonshine {unknown} e - a potion of haste {unknown} Skills: - Level 1.2 Fighting * Level 2.1 Ranged Weapons - Level 2.1 Dodging + Level 1.2 Spellcasting + Level 3.3 Hexes + Level 1.2 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5828 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History A goblin is nearby! You shoot a sling bullet. The sling bullet barely misses the goblin. A ball python comes into view. You shoot a sling bullet. The sling bullet barely misses the ball python. The ball python bites you. The ball python barely misses you. The goblin hits you with a +0 dagger. You shoot a sling bullet. The sling bullet closely misses the ball python. The ball python completely misses you. The goblin hits you with a +0 dagger. You shoot a sling bullet. The sling bullet closely misses the ball python. The ball python closely misses you. The ball python misses you. The goblin barely misses you. The ball python misses you. The ball python closely misses you. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is moderately wounded. The goblin hits you with a +0 dagger. The ball python misses you. The ball python closely misses you. You shoot a sling bullet. The sling bullet closely misses the ball python. The ball python barely misses you. The ball python closely misses you. The goblin hits you with a +0 dagger. The ball python bites you. The ball python grabs you. The ball python constricts you. The goblin hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ###..# # ##.##.# #....# #.#######..>.# ##........##.## ...........#.# ....#####..#.# . #..# # #.@# #Sg# ..... ........ .[......... #...).......# #...........# ............. ..#.####.#..#. You could see a goblin and a ball python. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kjh0035 the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 148 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic Action || total ---------------------------++------- Fire: Sling || 22 Armour: Robe || 18 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 170 | 170 | 0 | 0 | 122 | 1 | 170.0 | Dungeon | 170 | 170 | 0 | 0 | 122 | 1 | 170.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 170 daAuts