kjh0035 Level 1 of the Dungeon [Shop] Aluw's Distillery a potion of invisibility (112 gold) a potion of curing (42 gold) a potion of heal wounds (unknown) (70 gold) a potion of might (unknown) (56 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of berserk rage (70 gold) a potion of brilliance (unknown) (56 gold) 2 potions of magic (unknown) (224 gold) (0, 0, D:1) a jackal corpse (skeletalised by now) (5, 4, D:1) a quokka corpse (skeletalised by now) (12, -2, D:1) a ball python skeleton (24, 4, D:1) a +2 dagger of draining (27, 25, D:1) a +0 club (31, -6, D:1) a +0 war axe (31, 20, D:1) a +0 dagger (31, 23, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (32, 35, D:1) a jackal corpse (skeletalised by now) (36, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (39, 26, D:1) a rat skeleton (41, 16, D:1) a +0 short sword a +0 whip a kobold skeleton (41, 21, D:1) a rat skeleton (42, -5, D:1) a rat skeleton (42, 22, D:1) a rat skeleton (42, 26, D:1) a +0 dagger (43, 22, D:1) a ball python skeleton (44, 16, D:1) a potion of degeneration (44, 28, D:1) 2 stones a +0 dagger a kobold skeleton (45, 16, D:1) a +0 club (45, 21, D:1) a bat skeleton (48, -3, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Ximiokhle's Book Boutique a book of Weapons (528 gold) a manual of Ranged Weapons (880 gold) a book of Necromancy (198 gold) a book of Weapons (528 gold) Maxwell's Memoranda (462 gold) a book of Beasts (506 gold) (0, 0, D:2) a +0 robe (19, -4, D:2) a +0 club a goblin skeleton (21, 42, D:2) a ball python skeleton (24, 4, D:2) a bat corpse (skeletalised by now) (32, -4, D:2) 8 stones (33, -5, D:2) a bat corpse (skeletalised by now) (35, 32, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (2, 1, D:3) an iguana corpse (skeletalised by now) (10, 3, D:3) a +0 club (17, 14, D:3) a +0 flail (17, 21, D:3) a +0 club (18, -20, D:3) the +7 whip "Jeloc" {holy, MP+9 Stlth+} MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (18, 14, D:3) a stone (18, 30, D:3) a +0 dagger (22, 1, D:3) a +0 falchion (24, 0, D:3) 8 stones (26, 28, D:3) 8 stones (27, -7, D:3) a +0 falchion a goblin skeleton (27, -6, D:3) a +0 hand axe (27, -4, D:3) a +0 spear of flaming (29, -6, D:3) a +0 club (29, -5, D:3) a hobgoblin skeleton (29, -4, D:3) a +0 mace (32, 21, D:3) a +0 robe (33, 2, D:3) a +0 leather armour (33, 14, D:3) a potion of attraction (37, -8, D:3) 5 stones (37, -7, D:3) a +2 dagger of chaos (38, -12, D:3) 4 stones (38, -9, D:3) 2 stones (39, 8, D:3) a +0 leather armour of fire resistance (45, 2, D:3) a +0 trident (46, 2, D:3) the +5 sling of World Downfall {elec, rF- MP+9 Str+2} rF-: It makes you vulnerable to fire. MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). (47, 2, D:3) a +0 club (48, 2, D:3) a +0 rapier (49, 2, D:3) a +0 long sword Level 4 of the Dungeon (4, -7, D:4) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (9, 1, D:4) a jackal skeleton (11, -7, D:4) a +0 hammer (11, -6, D:4) a +0 hammer (12, -12, D:4) a +0 leather armour a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (12, -8, D:4) a +0 hammer (12, -7, D:4) a +0 hammer (12, -6, D:4) a +0 hammer (12, -5, D:4) a +0 hammer (12, -4, D:4) a +0 hammer (13, -7, D:4) a +0 hammer (13, -6, D:4) a +0 hammer (13, -5, D:4) a +0 hammer (14, -17, D:4) a +0 hammer (14, -6, D:4) a +0 hammer (14, -4, D:4) a +1 hammer of protection (15, 15, D:4) a +0 dagger a goblin skeleton (17, 12, D:4) a hobgoblin skeleton (17, 15, D:4) a black bear skeleton (17, 16, D:4) a +0 flail (23, -16, D:4) a +0 dagger a +0 leather armour (23, -11, D:4) a +0 club (24, -16, D:4) a +0 dagger an orc corpse (skeletalised by now) (25, -16, D:4) a +0 hand axe a +0 scale mail (25, -13, D:4) a +0 dagger a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 8, D:4) a jackal skeleton (31, 16, D:4) a +0 whip a kobold skeleton (31, 17, D:4) a hound skeleton (33, 19, D:4) a +0 dagger (34, 5, D:4) a +0 giant club (39, 31, D:4) a +0 short sword (43, -4, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Bofel's Assorted Antiques a potion of curing (93 gold) a scroll of poison (124 gold) a +0 robe (21 gold) a scroll of identify (62 gold) a +0 plate armour (713 gold) (0, 0, D:5) a +0 pair of gloves of infusion (0, 5, D:5) a potion of degeneration (3, 1, D:5) a +0 ring mail (4, 31, D:5) a +0 short sword (5, 30, D:5) a +0 short sword an orc corpse (skeletalised by now) (5, 33, D:5) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (5, 34, D:5) a +0 hand axe a +0 whip a +0 leather armour an orc corpse an adder corpse (8, 4, D:5) the human skeleton of Prince Ribbit (10, -5, D:5) a +0 giant spiked club (10, 11, D:5) an iguana skeleton (11, -6, D:5) a +0 dagger a +0 ring mail (11, 11, D:5) a +0 scythe a +0 robe the human skeleton of Sigmund (14, 3, D:5) 5 stones (14, 21, D:5) 5 stones (22, -13, D:5) a +0 hand axe 3 stones an orc skeleton (23, 24, D:5) a +0 hand axe a +0 leather armour (25, 2, D:5) an iguana skeleton (26, -6, D:5) a +0 hand axe a +0 leather armour an orc skeleton (27, -16, D:5) a +0 short sword (29, 25, D:5) a +0 leather armour (34, 25, D:5) a +0 leather armour (35, 2, D:5) a +0 leather armour (37, 6, D:5) a +1 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe an orc corpse (1, 4, D:6) 20 gold pieces