Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 4731671381023019791 57 kjh0035 the Magician (level 4, -7/32 HPs) Began as a Djinni Hedge Wizard on Dec 21, 2024. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (1366 turns). kjh0035 the Magician (Djinni Hedge Wizard) Turns: 1366, Time: 00:01:36 Health: -7/32 AC: 3 Str: 9 XL: 4 Next: 18% Gold: 64 EV: 11 Int: 18 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-8 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat d - a +0 helmet (worn) Scrolls i - a scroll of poison {unknown} Potions e - a potion of curing f - a potion of lignification {unknown} Skills: - Level 1.0 Fighting - Level 3.0 Dodging + Level 2.3 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Blink Tloc 32% N/A 5% 2 c - Call Imp Summ 32% N/A 5% 2 d - Grave Claw Necr 32% 2d9 5% 2 e - Mephitic Cloud Conj/Alch/Air 16% N/A 11% 3 f - Freeze Ice 64% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10633 Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hear a shout! x2 The orc shouts! The orc priest shouts! An orc priest comes into view. It is wielding a +0 trident. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 5% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +3 whip of venom You unleash the spiteful dead! The jagged bones skewer the orc priest! The orc priest is severely wounded. The orc priest is pinned in place! Casting: Grave Claw (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +3 whip of venom (severely wounded, bound in place, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +3 whip of venom (severely wounded, bound in place, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #.# #######.......< o# #.###...b...# ### .. ..<##.#####.# ##.## o# .#.....# #.###.#.## §# ...##.## #.##.###†###.# #.....# #.#.## ##.o..# #####.# #.##.###.##### #.# #.###.#.## #.#####.####@####### #................).. #################### You could see an orc priest. Vanquished Creatures 2 gnolls (D:2) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:2) 4 quokkas (D:1) 4 ball pythons (D:1) A frilled lizard (D:2) 2 kobolds (D:1) 3 rats 25 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) 1 creature vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kjh0035 the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | kjh0035 set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 6 | D:1 | Noticed a brain worm 6 | D:1 | Noticed a crocodile 6 | D:1 | Noticed an eight-headed hydra 7 | D:1 | Noticed a black bear 7 | D:1 | Noticed a scorpion 55 | D:1 | Found Katikej's Antique Armour Boutique. 262 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 687 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 687 | D:1 | Learned a level 1 spell: Freeze 1204 | D:2 | Reached skill level 1 in Fighting 1241 | D:2 | Reached XP level 4. HP: 18/32 MP: 0/0 1366 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, serial_shops, shop D:2: layout_loops_ring, dilly_ecumenical_altar_fadedgnrine Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Stealth | 2 | 2.3 Dodging | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | || 3 Cast: Magic Dart | 52 | 5 || 57 Call Imp | 4 | 1 || 5 Grave Claw | | 1 || 1 Use: Scroll | 3 | || 3 Armour: Robe | 7 | || 7 Dodge: Dodged | 6 | 2 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1365 | 1351 | 14 | 0 | 1163 | 2 | 682.5 | Dungeon | 1365 | 1351 | 14 | 0 | 1163 | 2 | 682.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1036 daAuts D:2: 329 daAuts