Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 7547536980066442517 2 kjh0035 the Poker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on Dec 20, 2024. Slain by a kobold ... wielding a +0 whip of freezing (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (16 turns). kjh0035 the Poker (Merfolk Gladiator) Turns: 16, Time: 00:00:07 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 30% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 2.1 Fighting + Level 4.2 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5982 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The bat closely misses you. The kobold hits you with a +0 whip of freezing. The kobold freezes you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the kobold. The kobold closely misses you. You hit the kobold. The kobold is severely wounded. The bat hits you but does no damage. The kobold hits you with a +0 whip of freezing. The kobold freezes you. You closely miss the kobold. The kobold is severely wounded. The bat barely misses you. x2; The kobold barely misses you. You hit the kobold but do no damage. The kobold is severely wounded. The bat closely misses you. The bat barely misses you. The kobold hits you with a +0 whip of freezing. * * * LOW HITPOINT WARNING * * * The kobold freezes you. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. The kobold is severely wounded. The bat closely misses you. The bat barely misses you. The kobold hits you with a +0 whip of freezing. You die... +# #.# .... #.# .... #.# ..... ..##..... #######........ #.....#........ #.....'........ #<.ß..#@b...... #.....+)K...... #.....#........ #######........ ......... #...##### ....# #...# You could see a bat and a kobold. Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kjh0035 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 16 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic, minmay_box_of_dots Action || total ---------------------------++------- Melee: Trident || 10 Armour: Leather armour || 7 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 4 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 4 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 16 daAuts