kjh0035 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, 15, D:1) 5 stones (13, 24, D:1) a +0 robe (15, 23, D:1) a quokka corpse (skeletalised by now) (16, -4, D:1) a +0 scale mail (17, 14, D:1) a +0 dagger (18, 40, D:1) 3 stones (24, 15, D:1) a +0 dagger of holy wrath (26, 7, D:1) a rat corpse (skeletalised by now) (30, 29, D:1) a +0 robe (38, 5, D:1) a +0 robe (42, 9, D:1) a +0 sling (43, -1, D:1) a +0 sling (55, 32, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 dagger (2, 0, D:2) a +0 dagger (9, -3, D:2) a rat corpse (17, 17, D:2) a +0 robe (19, 17, D:2) a +0 club (20, 11, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (21, 11, D:2) the +6 mace of Infinite Pain {pain, rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (24, -16, D:2) 6 stones (27, 4, D:2) a ball python corpse (skeletalised by now) (29, -21, D:2) a +0 leather armour (30, -1, D:2) a quokka corpse (skeletalised by now) (32, -30, D:2) a giant cockroach corpse (43, 2, D:2) 6 stones (52, 0, D:2) a +0 dagger a goblin corpse (53, 0, D:2) a +0 dagger