kjh0035 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, -13, D:1) a +0 scale mail (5, 30, D:1) a quokka corpse (skeletalised by now) (8, 9, D:1) a hobgoblin skeleton (8, 14, D:1) 5 stones (9, 10, D:1) a ball python skeleton (10, 24, D:1) a +0 whip (14, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 28, D:1) a ball python corpse (skeletalised by now) (24, -15, D:1) a hobgoblin corpse (skeletalised by now) (27, 36, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (34, -6, D:1) a +5 whip a kobold skeleton (37, 17, D:1) a bat skeleton (39, 10, D:1) a ball python skeleton (40, 8, D:1) a +0 robe (40, 9, D:1) a hobgoblin skeleton (40, 10, D:1) a +0 club a quokka skeleton a goblin skeleton (41, -3, D:1) a +0 long sword (44, -14, D:1) a frilled lizard corpse (skeletalised by now) (45, 9, D:1) a bat corpse (skeletalised by now) (46, -11, D:1) a +0 dagger (48, 10, D:1) a frilled lizard corpse (skeletalised by now) (51, -2, D:1) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (55, -3, D:1) a bat corpse (skeletalised by now) (56, -13, D:1) 3 stones (56, -4, D:1) a +0 short sword 2 stones a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (58, -21, D:1) a +0 sling (59, -1, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (2, -5, D:2) 8 gold pieces