Dungeon Crawl Stone Soup version 0.33-a0-566-gaf1b155deb (webtiles) character file. Game seed: 18109602363214705898 84 kjh0035 the Poker (level 4, 0/33 HPs) Began as a Merfolk Gladiator on Dec 16, 2024. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:37 (1629 turns). kjh0035 the Poker (Merfolk Gladiator) Turns: 1629, Time: 00:01:37 Health: 0/33 AC: 5 Str: 14 XL: 4 Next: 46% Magic: 4/4 EV: 12 Int: 7 God: Gold: 35 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. You spent 27 gold pieces at shops. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets e - a javelin l - 3 poisoned darts (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 pair of gloves (worn) Jewellery i - an amulet of reflection Scrolls f - a scroll of noise {unknown} h - 4 scrolls of identify {unknown} j - a scroll of amnesia {unknown} k - a scroll of acquirement {unknown} m - a scroll of teleportation {unknown} o - a scroll of blinking {unknown} Potions n - a potion of cancellation {unknown} Skills: - Level 2.1 Fighting + Level 6.8 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 65% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 87% 3 Teleport Other Tloc 0% N/A 87% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16368 Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll is lightly wounded. You closely miss the gnoll. The gnoll barely misses you. You barely miss the gnoll. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 flail. You completely miss the gnoll. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (67% to hit) The gnoll is in the way. You closely miss the gnoll. The gnoll closely misses you. The gnoll barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (67% to hit) The gnoll is in the way. You hit the gnoll but do no damage. The gnoll hits you but does no damage. The gnoll hits you with a +0 flail. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (67% to hit) You reach to attack! You hit the gnoll but do no damage. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... # #.##..###.##.##.##.#.# #.# # #####.....##.....#.#.##### #.# # #####.#####..#.#.#...# #.# . ###...#####..#.#.#<†.# #.# #............#.#.#...# #.# #.....##.#.....#.....###.# #.......#.....##.......... #.#......#......####.......# #.#.....###@##### ####.##.. #.####### #g##### #.##.# #.... #.g.g.# #..#.# ##### #####g# #.#... #...### #.###.. #..#...###.## ##. #.####.##...###.. #.#....#.....#.# #.#.#####......#. You could see 2 gnolls. Vanquished Creatures An adder (D:2) A gnoll (D:2) 6 dart slugs 4 ball pythons 7 endoplasms 3 giant cockroaches (D:1) 2 hobgoblins 6 jackals 4 bats 2 frilled lizards (D:1) 5 goblins 5 kobolds 4 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kjh0035 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 87 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 107 | D:1 | Reached skill level 5 in Polearms 322 | D:1 | Reached XP level 3. HP: 25/27 MP: 3/3 872 | D:1 | Reached skill level 6 in Polearms 1051 | D:2 | Reached XP level 4. HP: 29/33 MP: 4/4 1151 | D:2 | Found Omaracoss's Assorted Antiques. 1156 | D:2 | Bought a scroll labelled TUODEU CYOJ for 27 gold pieces 1629 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_hallway_plus, chequers_jeans, minmay_splitting_lines, minmay_tromino_v7 D:3: layout_loops_cross, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_b, co_window_corner_b, co_window_broadway_a, co_window_broadway_c, co_window_2corner, co_window_unsneaky_path_b, co_window_corner_b, co_window_paths_e, co_window_paths_d, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 6 | 6.8 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 102 | 43 || 145 Throw: Dart | | 2 || 2 Stab: Sleeping | 5 | 1 || 6 Distracted | | 1 || 1 Armour: Leather armour | 62 | 27 || 89 Dodge: Dodged | 70 | 30 || 100 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1630 | 1607 | 23 | 0 | 1253 | 3 | 543.3 | Dungeon | 1630 | 1607 | 23 | 0 | 1253 | 3 | 543.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 978 daAuts D:2: 393 daAuts D:3: 259 daAuts