kjh0035 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (24, 15, D:1) a +0 dagger a goblin skeleton (25, 15, D:1) a quokka skeleton (26, -30, D:1) a +0 dagger (26, -23, D:1) a serpent talisman (28, -3, D:1) a hobgoblin corpse (skeletalised by now) (35, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (36, -1, D:1) a +1 short sword of protection 2 stones a hobgoblin corpse (skeletalised by now) (47, -31, D:1) a +0 dagger a kobold corpse (skeletalised by now) (47, -29, D:1) a bat corpse (skeletalised by now) (52, -18, D:1) a +0 dagger a stone (52, -10, D:1) a hobgoblin skeleton (56, 4, D:1) a +3 spear Level 2 of the Dungeon [Shop] Agoef's Antique Weapon Emporium a +0 club (28 gold) a +0 dagger (56 gold) a +0 dagger (56 gold) a +0 club (28 gold) a +0 quarterstaff (112 gold) a +0 whip (70 gold) a +0 trident (98 gold) a +1 mace of protection (296 gold) a +0 whip (70 gold) a +4 orcbow of electrocution (859 gold) [Shop] Ziyfriz's Weapon Emporium a +0 club (14 gold) a +0 long sword (49 gold) a +0 club (14 gold) a +0 hand axe (42 gold) a +0 long sword (49 gold) 8 stones (11 gold) a +1 mace of protection (148 gold) [Shop] Eleolepp's Assorted Antiques a scroll of revelation (225 gold) a wand of charming (13) (936 gold) a +1 dire flail of draining (426 gold) a potion of cancellation (240 gold) a +0 club (30 gold) a scroll of immolation (120 gold) an amulet of faith (1200 gold) (0, 0, D:2) a +0 club a +0 robe (6, -14, D:2) a hobgoblin corpse (skeletalised by now) (6, -5, D:2) a +0 dagger (11, 12, D:2) a frilled lizard skeleton (11, 28, D:2) a bat corpse (skeletalised by now) (12, 17, D:2) 5 stones (22, 22, D:2) a ball python skeleton (29, -21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (32, 14, D:2) a hobgoblin corpse (skeletalised by now) (38, -19, D:2) 5 stones (44, -18, D:2) a +0 dagger a kobold corpse (skeletalised by now) (46, 20, D:2) a quokka corpse (skeletalised by now) (46, 21, D:2) a +0 robe (51, -8, D:2) a +0 robe (54, 4, D:2) a +0 dagger (57, 7, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a staff of conjuration (7, -10, D:3) an adder corpse (skeletalised by now) (7, 20, D:3) a rat skeleton (9, 49, D:3) 7 stones (10, 10, D:3) a bat corpse (skeletalised by now) (11, -6, D:3) 5 stones (11, -3, D:3) a +0 long sword (15, -1, D:3) a +0 ring mail (17, 27, D:3) a +0 short sword (19, 31, D:3) a +0 leather armour (23, 21, D:3) a +0 dagger (25, 29, D:3) a jackal corpse (skeletalised by now) (26, 28, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 5 stones (0, 20, D:4) a +0 hand axe (0, 25, D:4) 7 gold pieces (1, 25, D:4) an adder corpse (1, 26, D:4) the +1 spear of War {antimagic, Int+2 Dex+4} Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). (2, 34, D:4) a potion of invisibility (6, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (7, -3, D:4) a hound corpse (skeletalised by now) (7, 31, D:4) a potion of curing (8, 5, D:4) 9 stones (9, 1, D:4) a +0 whip a +0 dagger a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) (10, -1, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (12, -4, D:4) a +0 dagger an orc corpse (skeletalised by now) (14, -3, D:4) a +0 flail (15, 14, D:4) a hound corpse (18, -6, D:4) the +1 robe "Eniluf" {rPois rF- rCorr Str+3 SInv} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion.