Dungeon Crawl Stone Soup version 0.33-a0-308-g3712c6d7f1 (webtiles) character file. Game seed: 13048472192825733949 132 kjh0035 the Conjurer (level 4, 0/35 HPs) Began as a Draconian Conjurer on Nov 12, 2024. Slain by an ogre ... wielding a +0 giant club (31 damage) ... on level 4 of the Dungeon. The game lasted 00:02:40 (2853 turns). kjh0035 the Conjurer (Draconian Conjurer) Turns: 2853, Time: 00:02:41 Health: 0/35 AC: 7 Str: 10 XL: 4 Next: 92% Magic: 5/9 EV: 11 Int: 20 God: Gold: 105 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . d - +1 short sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . j - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons d - a +1 short sword (weapon) Missiles l - 3 curare-tipped darts Armour j - a +1 pair of gloves (worn) Jewellery k - a ring of poison resistance Scrolls b - a scroll of torment {unknown} f - a scroll of immolation Potions a - a potion of magic c - 3 potions of mutation e - 2 potions of curing o - a potion of ambrosia Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.4 Spellcasting + Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Dazzling Flash Hex/Fire 6% N/A 38% 3 Frozen Ramparts Ice 6% 1d1 38% 3 Ozocubu's Armour Ice 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Hoarfrost Cannonade Ice/Alch 1% 3d6/3d12 98% 5 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Silence Hex/Air 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26739 Temple: D:4-7 Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History There is an open gate here. There is an open gate here. There is an open gate here. A quokka comes into view. A quokka is nearby! The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a mace. A quokka comes into view. A quokka is nearby! The magic dart hits the quokka. The quokka is heavily wounded. The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a quokka corpse. An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! An ogre is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (89% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club. The searing ray hits the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #....# #....# #....# #....########### #....# ######...........# #....###............###.# ####†...#..............###.###### ................................. ####.#############.######.#...... #.# ......O.#.#......'...... #.# ####@#.#.####........ #.# #....#.#....#........ #.# #.####.####.#.#...... ... #...........#.#...... ### #############.####### ..####### .......< #...... #...... You could see an ogre. Vanquished Creatures An orc wizard (D:4) 5 adders A shadow imp (D:3) A ribbon worm (D:3) 2 dart slugs An orc (D:5) 4 ball pythons 3 endoplasms A giant cockroach (D:1) 4 goblins 4 hobgoblins 5 quokkas 4 bats 3 frilled lizards 7 kobolds 4 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kjh0035 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 278 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 281 | D:1 | Learned a level 2 spell: Searing Ray 564 | D:1 | Reached skill level 1 in Fighting 589 | D:1 | Found a faded altar of an unknown god. 1216 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/6 1868 | D:3 | Reached XP level 4. HP: 35/35 MP: 1/8 1995 | D:3 | Found Laurghea's Antique Armour Shop. 2595 | D:5 | Entered Level 5 of the Dungeon 2685 | D:4 | Reached skill level 5 in Conjurations 2850 | D:4 | Noticed an ogre 2853 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, ebering_ecumenical_altar_webs, minmay_pentomino_t4 D:2: layout_rooms D:3: layout_rooms, serial_shops, nicolae_shop_pleasant_corner_grove D:4: minmay_inner_zag, layout_basic, mainiacjoe_overflow_alcove_1, roderic_lattice_a D:5: layout_basic, nicolae_wu_jian_wuxing_cycle, lightli_temple_of_fire, mainiacjoe_overflow_paths, minmay_temple_entry_trees Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | 1 | 1.0 Spellcasting | 3 | 3.4 Conjurations | 5 | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Short sword | | 9 || 9 Tailslap | | 2 || 2 Cast: Magic Dart | 58 | 35 || 93 Searing Ray | 3 | 2 || 5 Use: Scroll | | 10 || 10 Armour: Skin | 12 | 11 || 23 Dodge: Dodged | 10 | 6 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2855 | 2814 | 41 | 253 | 2222 | 5 | 571.0 | Dungeon | 2855 | 2814 | 41 | 253 | 2222 | 5 | 571.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 915 daAuts D:2: 884 daAuts D:3: 576 daAuts D:4: 390 daAuts D:5: 89 daAuts