kjh0035 Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (4, 17, D:1) a quokka skeleton (6, 14, D:1) a +0 chain mail (10, -13, D:1) a rat skeleton (12, -10, D:1) a bat skeleton (21, 3, D:1) a frilled lizard corpse (skeletalised by now) (30, 18, D:1) 2 stones (31, -2, D:1) a +0 dagger (35, 22, D:1) a bat skeleton (36, 14, D:1) a rat skeleton (38, 14, D:1) 4 stones (42, 18, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (10, 44, D:2) a bat corpse (13, 39, D:2) a bat corpse (21, 42, D:2) a +0 ring mail (21, 51, D:2) a +0 flail (22, 19, D:2) 7 stones (24, 51, D:2) a +0 dagger an orc corpse (25, 10, D:2) a +0 hand axe (25, 51, D:2) a +0 mace a +0 scale mail (26, 51, D:2) a +0 dagger an orc corpse (28, 10, D:2) a +0 leather armour (35, 9, D:2) an adder corpse (skeletalised by now) (37, 40, D:2) a +0 dagger (37, 41, D:2) a +0 dagger (40, 40, D:2) the +1 whip of the Unkillable {pain, ^Fragile +Blink MP+11 Stlth+} MP+11: It affects your magic capacity (+11). +Blink: It lets you blink. ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy.