Dungeon Crawl Stone Soup version 0.32-a0-2083-gaa93178157 (webtiles) character file. Game seed: 3691799364759680228 95 kjh0035 the Chiller (level 4, -1/32 HPs) Began as a Merfolk Ice Elementalist on Aug 11, 2024. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:55 (2166 turns). kjh0035 the Chiller(Merfolk Ice Elementalist) Turns: 2166, Time: 00:01:55 Health: -1/32 AC: 3 Str: 8 XL: 4 Next: 65% Magic: 3/8 EV: 12 Int: 14 God: Gold: 165 SH: 0 Dex: 16 Spells: 2/9 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) Jewellery h - an amulet of regeneration j - a ring of poison resistance Scrolls d - 4 scrolls of identify {unknown} e - 4 scrolls of teleportation {unknown} f - 2 scrolls of amnesia {unknown} k - a scroll of enchant weapon {unknown} l - 2 scrolls of enchant armour {unknown} Potions b - 2 potions of magic i - 2 potions of heal wounds {unknown} m - a potion of resistance {unknown} Skills: - Level 1.0 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.3 Spellcasting + Level 5.4 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Frozen Ramparts Ice 34% 1d6 7% 3 c - Ozocubu's Armour Ice 17% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 4% 2d5 32% 2 Hailstorm Conj/Ice 9% 3d6 21% 3 Summon Ice Beast Ice/Summ 9% N/A 21% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 54% 3 Flame Wave Conj/Fire 2% 2d4 91% 4 Fulminant Prism Conj/Alch 1% 3d5 91% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 (+2d1 91% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15835 Altars: Shops: D:2 [ Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Sigmund but does no damage. Sigmund barely misses you. You hit Sigmund. Sigmund is lightly wounded. The wall freezes Sigmund. Sigmund hits you with a +0 scythe! You barely miss Sigmund. Sigmund is moderately wounded. You hit Sigmund but do no damage. Sigmund is moderately wounded. The wall freezes Sigmund. Sigmund gestures at you while chanting. The magic dart hits you! You closely miss Sigmund. Sigmund is moderately wounded. The wall freezes Sigmund. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You hit Sigmund but do no damage. Sigmund is moderately wounded. The wall freezes Sigmund. Sigmund closely misses you. You hit Sigmund. Sigmund is severely wounded. The frozen ramparts melt away. Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Sigmund. Sigmund misses you. You hit Sigmund. Sigmund is severely wounded. The wall freezes Sigmund. Sigmund hits you with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. ..#.#.....# ..#.#.....# #...#'#.# #.#####.#.# # #.......#.######.# ##### #.#####........†.# ......#######.)......### ..........@.#........# ......#####@###.###### ..... #.# #.# .... #.###.# ... #.....# .. ####### . You could see Sigmund. Vanquished Creatures A gnoll (D:1) 3 adders (D:2) 2 dart slugs A ribbon worm (D:2) 7 bats 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins 7 hobgoblins 4 jackals (D:2) 2 quokkas 2 ball pythons A frilled lizard (D:2) 7 kobolds 3 rats (D:2) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kjh0035 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D:1 | Found a faded altar of an unknown god. 190 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 195 | D:1 | Reached skill level 1 in Fighting 440 | D:1 | Reached XP level 3. HP: 23/26 MP: 3/6 846 | D:1 | Reached skill level 5 in Ice Magic 1094 | D:2 | Learned a level 3 spell: Frozen Ramparts 1098 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1174 | D:2 | Reached XP level 4. HP: 31/32 MP: 6/8 1424 | D:2 | Identified the +2 falchion "Fah Gieb" {drain, rCorr MP+9 | Int+3} 1507 | D:2 | Found Cinug's Armour Shop. 2144 | D:3 | Noticed Sigmund 2166 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, ebering_ecumenical_altar_hall D:2: layout_basic, serial_shops, nicolae_shop_waterfront, minmay_door_square D:3: kennysheep_goblin_castle, layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Ice Magic | 5 | 5.4 Spellcasting | 3 | 3.3 Dodging | | 2.6 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 20 | 15 || 35 Cast: Freeze | 48 | 24 || 72 Frozen Ramparts | | 3 || 3 Stab: Sleeping | 3 | || 3 Armour: Robe | 33 | 21 || 54 Dodge: Dodged | 40 | 11 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2163 | 2145 | 18 | 5 | 1805 | 3 | 721.0 | Dungeon | 2163 | 2145 | 18 | 5 | 1805 | 3 | 721.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1127 daAuts D:1: 936 daAuts D:3: 99 daAuts