kjh0035 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (21, -21, D:1) a jackal corpse (skeletalised by now) (21, -7, D:1) a +0 short sword a stone (22, -19, D:1) a jackal corpse (skeletalised by now) (24, 8, D:1) a +0 dagger (28, -12, D:1) a +0 dagger (31, 25, D:1) a bat corpse (skeletalised by now) (32, 28, D:1) 3 stones (33, 36, D:1) a rat corpse (skeletalised by now) (36, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (37, 3, D:1) a +0 club a kobold skeleton (41, -19, D:1) a +0 mace (42, -10, D:1) a bat corpse (skeletalised by now) (43, -17, D:1) a +0 club (56, 18, D:1) 8 stones (63, 0, D:1) a +0 club 3 stones Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (13, 25, D:2) 8 stones (23, 14, D:2) 2 stones (24, 14, D:2) a +0 robe (27, 10, D:2) a rat skeleton (32, 22, D:2) a +0 club a goblin corpse (33, 13, D:2) 5 stones (35, 18, D:2) a +0 ring mail (41, 10, D:2) 6 stones (45, 0, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (17, 2, D:3) a serpent talisman (18, 6, D:3) 4 boomerangs (18, 10, D:3) a +0 war axe (19, 3, D:3) a +0 whip a kobold corpse (25, 0, D:3) a ball python corpse (39, 7, D:3) 4 stones