Dungeon Crawl Stone Soup version 0.32-a0-1740-gad30c92003 (webtiles) character file. Game seed: 7196065454379842957 0 kjh0035 the Apothecary (level 1, -3/13 HPs) Began as a Merfolk Alchemist on July 17, 2024. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (38 turns). kjh0035 the Apothecary(Merfolk Alchemist) Turns: 38, Time: 00:00:12 Health: -3/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . c - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.0 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5961 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, kjh0035 the Merfolk Alchemist. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a deep dwarf skeleton. Found a staircase leading out of the dungeon. Found a deep dwarf skeleton. Found a spear. Found a hand axe. Found 6 stones. Found a deep dwarf skeleton. You see here a +0 spear. c - a +0 spear c - a +0 spear (weapon) Found 6 stones. Found a deep dwarf skeleton. You see here 6 stones. Found a deep dwarf skeleton. A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! You reach to attack! The helpless gnoll fails to defend itself. You hit the gnoll but do no damage. The gnoll hits you from afar with a +0 spear. You are too injured to fight recklessly! The gnoll completely misses you. You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 spear. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (72% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll hits you with a +0 spear! Ouch! That really hurt! You die... .. .##.##### ........# ........# ........# #### ### .....?..#####∩.###∩∩# ...........#∩.÷.....# #........#.........÷ ......g@.#.......# # ...###...#.......##.# #...###.(.(....# ##### ##....##.# ##.÷..∩∩.#### #∩...##.##.∩∩ ##........... #..........÷ #........... You could see a gnoll (poisoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kjh0035 the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 38 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic Action || total ---------------------------++------- Melee: Spear || 1 Cast: Sting || 1 Stab: Sleeping || 1 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 37 | 37 | 0 | 0 | 18 | 1 | 37.0 | Dungeon | 37 | 37 | 0 | 0 | 18 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 37 daAuts