kisd1234 Level 1 of the Dungeon [Shop] Apinesa's General Store a scroll of identify (28 gold) a parchment of Dragon's Call (728 gold) an amulet of magic regeneration (unknown) (420 gold) a scroll of identify (28 gold) a +0 dagger (28 gold) a potion of heal wounds (unknown) (112 gold) (0, 0, D:1) a +0 club a stone (3, -2, D:1) a +0 mace (6, 1, D:1) the quill talisman of Satisfaction {rElec rCorr} [quill talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (10, -19, D:1) the medusa talisman of Qazlal's Outrage {Harm Rampage Int+3 Dex-4} [medusa talisman] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). (13, 6, D:1) a +0 dagger (29, -18, D:1) a +0 club a goblin skeleton a hobgoblin skeleton (29, -3, D:1) a frilled lizard skeleton (33, -35, D:1) a bat corpse (skeletalised by now) (33, -22, D:1) a +0 short sword (38, -19, D:1) a +0 club (38, -6, D:1) a rat corpse (skeletalised by now) (42, 4, D:1) a quill talisman (43, 10, D:1) a rat skeleton (50, -18, D:1) a +0 club 4 stones a kobold skeleton (51, -31, D:1) a +0 club (55, -31, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, 2, D:2) a potion of curing (3, 6, D:2) a parchment of Confusing Touch (5, -20, D:2) a bat corpse (skeletalised by now) (13, 3, D:2) a +0 dagger (20, 7, D:2) a +0 sling (21, -14, D:2) a +0 spear (21, 5, D:2) a bat skeleton (22, -18, D:2) a +0 club a goblin corpse (skeletalised by now) (32, -31, D:2) a +0 robe (33, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, -20, D:2) a +0 whip a kobold skeleton (49, -33, D:2) a bat corpse (skeletalised by now)