kisd1234 Level 1 of the Dungeon [Shop] Kameuth's Antique Weapon Emporium a +0 hand axe (69 gold) a +0 club (11 gold) a +0 club (11 gold) a +0 falchion (69 gold) a +0 whip (57 gold) the +4 scimitar of Misery {freeze, rC+ Will+} (1159 gold) rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. a +0 sling (34 gold) a +0 sling (34 gold) a +0 dagger (46 gold) a +0 hand axe (69 gold) (1, 26, D:1) a +0 club (4, 28, D:1) a +0 sling (14, -1, D:1) a frilled lizard skeleton (15, -2, D:1) a +0 short sword a kobold skeleton (16, 11, D:1) a +0 dagger (19, -12, D:1) a ball python corpse (skeletalised by now) (20, 15, D:1) a +0 hand axe (22, 37, D:1) a ball python corpse (skeletalised by now) (32, 2, D:1) a +0 short sword a stone (32, 20, D:1) a rat skeleton (51, 10, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Sandblast (4, 0, D:2) a +0 ring mail (5, -13, D:2) a +0 sling (6, -34, D:2) a +0 robe (14, -28, D:2) a bat corpse (skeletalised by now) (15, -4, D:2) a ball python skeleton (15, -2, D:2) a ball python skeleton (21, -13, D:2) a +0 short sword (24, -28, D:2) a +0 dagger (26, -31, D:2) a +0 robe (33, -43, D:2) a +0 club a goblin corpse (skeletalised by now) (36, -27, D:2) a +0 mace (39, -44, D:2) a +0 whip (44, -37, D:2) a staff of alchemy Level 3 of the Dungeon (20, 14, D:3) a +0 ring mail (21, 13, D:3) a +0 dagger a +0 robe (23, 18, D:3) an adder skeleton (23, 23, D:3) a +0 whip a quokka skeleton (24, 12, D:3) a +0 dagger a +0 robe a +0 dagger (24, 18, D:3) a +0 falchion a +0 leather armour (25, 18, D:3) a +0 hand axe (26, 16, D:3) a +0 whip (26, 17, D:3) a +0 dagger a +0 hand axe a +0 scale mail a goblin skeleton (27, 12, D:3) a hobgoblin skeleton (31, 4, D:3) a +0 leather armour (54, 47, D:3) an adder corpse (skeletalised by now) (57, 12, D:3) a +0 dagger (57, 13, D:3) a +0 dagger a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (2, -54, D:4) the +7 trident of Mens Rea {heavy, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (4, -31, D:4) a +0 short sword a kobold corpse (skeletalised by now) (16, -41, D:4) a lupine talisman (27, -36, D:4) a +0 halberd (32, -38, D:4) a +0 spear (33, -38, D:4) a +0 flail (42, -2, D:4) a +0 war axe (43, -30, D:4) a +0 club (44, -6, D:4) a +0 mace (54, -50, D:4) a +0 ring mail (55, -2, D:4) a +0 club a goblin skeleton (57, -3, D:4) a +0 trident (58, -44, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Dajos's Gadget Gallery a wand of flame (11) (unknown) (84 gold) a wand of roots (14) (unknown) (369 gold) a wand of flame (10) (unknown) (77 gold) a wand of mindburst (9) (138 gold) a box of beasts (440 gold) an orb of pyromania (286 gold) (0, 5, D:5) an iguana corpse (skeletalised by now) (6, 10, D:5) 6 large rocks (9, 4, D:5) a +0 robe (11, 4, D:5) a +0 flail an orc skeleton (16, 1, D:5) 3 boomerangs a +0 hand axe (18, -1, D:5) a hound skeleton (19, 16, D:5) a +0 dagger (20, 14, D:5) a +0 flail a +0 leather armour (20, 20, D:5) a +0 dagger a +0 robe (21, 14, D:5) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (21, 15, D:5) a +0 mace an orc skeleton (21, 17, D:5) a +0 whip (21, 19, D:5) a +0 flail (22, 18, D:5) a +0 mace 2 boomerangs an orc skeleton (23, 18, D:5) a +1 mace of protection (24, 18, D:5) a +0 whip (26, -20, D:5) a +0 robe (29, -13, D:5) an adder skeleton (33, 8, D:5) a +0 dagger a +0 leather armour (35, 18, D:5) an adder skeleton (37, 18, D:5) a +0 dagger (38, 18, D:5) a +0 giant spiked club (49, -16, D:5) 2 boomerangs a +0 war axe an orc skeleton Level 6 of the Dungeon (8, -8, D:6) a staff of alchemy (10, -12, D:6) a +0 trident (13, -15, D:6) a bullfrog corpse (skeletalised by now) (17, -2, D:6) a +0 trident (20, -17, D:6) a +0 spear (30, -2, D:6) a +0 war axe (30, 13, D:6) a +0 giant spiked club an ogre corpse (32, 2, D:6) a +0 short sword an orc corpse (34, -18, D:6) a black bear corpse (skeletalised by now) (54, -21, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (2, -7, D:7) a +0 club (13, 14, D:7) a water moccasin corpse (16, 1, D:7) a +0 mace