kisd1234 Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (8, -16, D:1) a ball python corpse (skeletalised by now) (9, -7, D:1) a rat corpse (skeletalised by now) (11, -22, D:1) a quill talisman (13, -17, D:1) a +0 dagger (14, 11, D:1) a rat skeleton (15, -6, D:1) a +0 club (16, -29, D:1) a bat skeleton (17, -27, D:1) a +0 long sword (21, -9, D:1) a +0 dagger (22, 6, D:1) a +0 robe (22, 22, D:1) a rat skeleton (23, 21, D:1) a +0 hand axe a +0 ring mail (25, -38, D:1) a rat corpse (skeletalised by now) (25, -8, D:1) a bat skeleton (27, -15, D:1) a frilled lizard skeleton (27, 3, D:1) 3 stones a +0 short sword a kobold skeleton (42, -4, D:1) a parchment of Stone Arrow (44, -17, D:1) a +0 mace (56, -18, D:1) a quokka skeleton (57, -15, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, -8, D:2) a +0 arbalest (4, 18, D:2) a +0 robe (5, 25, D:2) a +0 club of draining (6, 13, D:2) a centaur skeleton (7, -18, D:2) an adder skeleton (8, -5, D:2) a rat skeleton (9, -15, D:2) a +0 flail (11, -2, D:2) a bat skeleton (13, -17, D:2) a +0 flail (14, 3, D:2) a +0 robe (18, 4, D:2) a +0 spear a gnoll skeleton (27, -9, D:2) a staff of fire (36, -11, D:2) a ball python corpse (skeletalised by now) (36, 7, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (12, -43, D:3) a ball python corpse (skeletalised by now) (12, -11, D:3) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (12, -10, D:3) a jackal corpse (skeletalised by now) (24, -39, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (25, -49, D:3) an adder corpse (skeletalised by now) (32, -16, D:3) a +0 dagger 2 stones (39, -55, D:3) a stone a +0 club (39, -1, D:3) a +0 long sword (45, -32, D:3) a scarab talisman (52, -11, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Kowna's Magic Scroll Shop (Shop contents are unknown) [Shop] Saiqocy's Armour Emporium a +0 robe (12 gold) the +0 robe of Scuffed Happiness {Rampage MP-7 Int+4 Archmagi} (218 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. MP-7: It affects your magic capacity (-7). Int+4: It affects your intelligence (+4). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +2 helmet of intelligence (301 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) [Shop] Atuas's Distillery a potion of heal wounds (104 gold) a potion of brilliance (unknown) (52 gold) a potion of brilliance (unknown) (52 gold) a potion of enlightenment (65 gold) a potion of lignification (unknown) (39 gold) 2 potions of curing (78 gold) a potion of brilliance (unknown) (52 gold) a potion of ambrosia (unknown) (104 gold) [Shop] Reclee's Antique Weapon Emporium a +0 war axe (77 gold) a +0 long sword (77 gold) a +0 club (11 gold) a +0 orcbow (88 gold) a +0 short sword of draining (162 gold) a +0 mace of draining (162 gold) a +0 flail (77 gold) (0, 7, D:4) a +0 club (15, 0, D:4) a +0 short sword (28, 29, D:4) a +0 ring mail (29, -5, D:4) a +0 ring mail (36, 4, D:4) a +0 dagger a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour a +0 whip an orc skeleton an orc skeleton (37, 21, D:4) a +0 dagger (38, 4, D:4) a +0 dagger Level 5 of the Dungeon (1, -6, D:5) a scroll of identify (2, -7, D:5) a potion of curing (12, 13, D:5) 10 gold pieces (24, 12, D:5) a +0 mace