kisd1234 Level 1 of the Dungeon (0, 0, D:1) a goblin skeleton (0, 2, D:1) a goblin skeleton (0, 5, D:1) a demonspawn skeleton (0, 6, D:1) a demonspawn skeleton (1, 2, D:1) a goblin skeleton (1, 5, D:1) a goblin skeleton (2, 0, D:1) a goblin skeleton (2, 3, D:1) a demonspawn skeleton (2, 4, D:1) a goblin skeleton (2, 5, D:1) a demonspawn skeleton (3, -18, D:1) a hobgoblin skeleton (4, 0, D:1) a goblin skeleton (4, 2, D:1) a goblin skeleton (4, 4, D:1) a demonspawn skeleton (4, 6, D:1) a goblin skeleton (5, 1, D:1) a goblin skeleton (5, 5, D:1) a goblin skeleton (5, 6, D:1) a goblin skeleton (6, 2, D:1) a demonspawn skeleton (8, -21, D:1) a frilled lizard corpse (skeletalised by now) (14, -33, D:1) a jackal skeleton a jackal skeleton a bat skeleton a jackal skeleton (15, -4, D:1) a rat skeleton (20, -50, D:1) a frilled lizard corpse (skeletalised by now) (20, -2, D:1) a +0 flail (26, -7, D:1) a frilled lizard corpse (skeletalised by now) (48, -13, D:1) a +0 whip a kobold corpse (skeletalised by now) (57, -38, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (12, -10, D:2) an orb of energy (14, -12, D:2) an adder skeleton (18, -28, D:2) a +0 club (18, 5, D:2) a +0 dagger a goblin skeleton (20, -20, D:2) a +0 spear an orb of mayhem a +0 helmet a hobgoblin corpse (skeletalised by now) (21, -21, D:2) a +0 pair of gloves (23, -32, D:2) a frilled lizard corpse (skeletalised by now) (27, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (29, 12, D:2) a quokka corpse (skeletalised by now) (42, 9, D:2) a hobgoblin corpse (skeletalised by now) (46, -3, D:2) the spore talisman of Hipoidu {rF+ rN+} [spore talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. (46, 5, D:2) a hobgoblin corpse (skeletalised by now) (48, -31, D:2) a +0 dagger a goblin corpse (skeletalised by now) (53, -20, D:2) a +0 ring mail (54, -8, D:2) a +0 sling (59, -9, D:2) a +0 spear Level 3 of the Dungeon [Shop] Qappuing's General Store a lightning rod (4/4) (520 gold) a parchment of Vampiric Draining (114 gold) the eel talisman of Snakes and Ladders {Int+3 Dex+3} (741 gold) [eel talisman] Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). 2 poisoned darts (15 gold) a +5 ring of evasion (468 gold) a sack of spiders (520 gold) [Shop] Gozag's Platinum Reserve the ring of Disaster {Wiz Int+6 Dex+2} (5380 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). the orb of the Lich-sworn {Mesmerism, rPois Fire} (4080 gold) rPois: It protects you from poison. Fire: It increases the power of your Fire spells. the hive talisman of the Blessed Realm {Harm rC- MP+7} (9300 gold) [hive talisman] Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. MP+7: It affects your magic capacity (+7). the +0 ring mail of Irchol {Fly rF- Int+3} (1240 gold) Fly: It grants you flight. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the amulet "Coucwa Duph" {Faith rElec} (5400 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. the +1 sling of Ghostly Judgement {flame, +Blink} (2170 gold) +Blink: It lets you blink. It cannot be enchanted further. the +0 robe of Lust {Dex+3 SInv} (1840 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +2 leather armour of the Nine Wonders {rCorr MP+6 Int+4} (4560 gold) rCorr: It protects you from acid and corrosion. MP+6: It affects your magic capacity (+6). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the ring of Imuese {rC+ Int+7} (4670 gold) [ring of protection from cold] rC+: It protects you from cold. Int+7: It affects your intelligence (+7). the scarab talisman of Noexkatz {*Corrode rF+ rC+ Str+3} (4970 gold) [scarab talisman] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). the +6 spear of the Vendetta {freeze, rN+} (4660 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the medusa talisman "Vicvy" {rC+ rN+ Dex+2 SInv} (5810 gold) [medusa talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the ring of Onafug {rElec EV+5 Str-3 Slay+2} (5210 gold) [ring of evasion] rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). Str-3: It affects your strength (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the necromancy staff of Wealth {*Corrode rPois rN+ Int+2 Summ Necro} (4040 gold) [staff of necromancy] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. the air staff of Laesikk {rElec rC- Str+2 Summ Necro Air} (4040 gold) [staff of air] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. the +0 helmet "Ymihucku" {Str+2 Dex+3 Slay+2} (3040 gold) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the ring of Sonn {Str+6 Dex+6 Slay+5 Stlth-} (7520 gold) [ring of strength] Str+6: It affects your strength (+6). Dex+6: It affects your dexterity (+6). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth-: It makes you less stealthy. the +7 spear of Owauzoto {drain, Will+ rCorr Dex-3 SInv} (5650 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. the orb of Chimes {Pyromania, Stlth+ Forge} (3940 gold) Stlth+: It makes you more stealthy. Forge: It increases the power of your Forgecraft spells. the ring of the Lusting Gods {rC- rN+ rCorr Slay+4} (4580 gold) [ring of slaying] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). [Shop] Qeetz's Jewellery Boutique a ring of see invisible (unknown) (150 gold) a ring of resist corrosion (unknown) (200 gold) a +6 ring of strength (unknown) (360 gold) the amulet "Egat" {Acrobat +Inv rN+ Will+} (538 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Will+: It increases your willpower. an amulet of regeneration (unknown) (300 gold) a ring of positive energy (unknown) (200 gold) a medusa talisman (125 gold) a ring of protection from cold (unknown) (250 gold) [Shop] Siany's Jewellery Shoppe a +6 ring of intelligence (432 gold) a ring of wizardry (unknown) (360 gold) an amulet of faith (unknown) (480 gold) a ring of willpower (unknown) (300 gold) a +4 ring of protection (unknown) (432 gold) a ring of protection from cold (unknown) (300 gold) an amulet of guardian spirit (unknown) (360 gold) an amulet of dissipation (unknown) (360 gold) [Shop] Enauck's Book Shoppe a parchment of Volatile Blastmotes (123 gold) a parchment of Awaken Armour (182 gold) a parchment of Freezing Cloud (257 gold) a parchment of Iskenderun's Mystic Blast (182 gold) a parchment of Sticky Flame (182 gold) a parchment of Borgnjor's Vile Clutch (257 gold) a parchment of Ignition (585 gold) [Shop] Daot's Antique Armour Shoppe a +0 robe (18 gold) a +0 chain mail (126 gold) a +0 helmet of light (241 gold) a +0 pair of gloves of parrying (241 gold) a +2 ring mail of poison resistance (378 gold) a +0 helmet (94 gold) a +3 chain mail of archery (525 gold) a +0 chain mail (126 gold) (3, -2, D:3) a +0 club 4 stones (4, 7, D:3) a +0 scale mail (15, 26, D:3) a +0 short sword (18, 14, D:3) a +0 dagger (20, 23, D:3) a +0 pair of gloves (23, -13, D:3) a +0 club (25, 1, D:3) a +0 mace (31, 33, D:3) a +0 club (33, -13, D:3) a +0 club (33, -12, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 dagger (34, -11, D:3) a +0 dagger a +0 animal skin a +0 helmet of sniping (36, 8, D:3) a +0 ring mail (37, -2, D:3) a gold piece (45, 29, D:3) an adder skeleton (61, 5, D:3) 5 darts of disjunction (62, 27, D:3) a +0 whip 2 stones Level 4 of the Dungeon (2, 11, D:4) a +0 orcbow (3, 9, D:4) a +0 spear (24, 40, D:4) a +0 war axe (26, -3, D:4) a +0 whip (28, 15, D:4) a +0 dagger a +0 leather armour (29, 15, D:4) a +0 flail a +0 leather armour a +0 dagger a +0 robe (41, -3, D:4) a +0 rapier Level 5 of the Dungeon [Shop] Sotyisul's General Store 3 scrolls of enchant weapon (337 gold) a +0 short sword (45 gold) a potion of mutation (unknown) (120 gold) a parchment of Confusing Touch (132 gold) a parchment of Sublimation of Blood (87 gold) a tin of tremorstones (2/2) (600 gold) a scroll of enchant weapon (112 gold) a scroll of identify (30 gold) (2, 23, D:5) a human skeleton (2, 40, D:5) a +0 sling of electrocution (4, -10, D:5) a +0 club (5, 13, D:5) a -2 robe (5, 14, D:5) a -3 robe (6, 13, D:5) a -3 robe (6, 14, D:5) a -2 robe (7, -6, D:5) a -3 dagger (7, 3, D:5) a kobold skeleton (8, 21, D:5) a large rock (9, -4, D:5) a large rock (9, -1, D:5) a large rock (10, -5, D:5) a -3 robe (10, 20, D:5) a human skeleton (11, 20, D:5) a large rock (12, -9, D:5) a +0 flail (12, 23, D:5) a kobold skeleton (13, -10, D:5) a +1 whip of electrocution (14, 5, D:5) a -1 dagger (14, 6, D:5) a -1 whip (14, 11, D:5) a -2 robe (14, 23, D:5) a large rock (15, -9, D:5) a +0 club (15, 5, D:5) a -1 club (15, 6, D:5) a -2 club (16, 41, D:5) a +0 club (16, 49, D:5) a +3 dire flail a +0 robe a +3 scimitar a +0 robe a +0 scimitar a +0 robe a +0 hand axe a +0 robe (17, -4, D:5) a large rock (18, 5, D:5) a -1 hand axe (18, 8, D:5) a large rock (23, 31, D:5) a +0 short sword (38, 45, D:5) a +0 short sword (44, -5, D:5) a +0 ring mail (48, 13, D:5) a +0 leather armour (51, 45, D:5) a +0 leather armour Level 6 of the Dungeon (13, 0, D:6) a +0 whip (17, 22, D:6) a +3 halberd a +0 robe (18, 37, D:6) a +2 heavy hand axe (21, 18, D:6) a +0 giant spiked club (24, 4, D:6) a +0 dagger (31, 20, D:6) a +0 short sword a +0 leather armour (42, 0, D:6) a +0 short sword Level 7 of the Dungeon (0, 6, D:7) a +0 club (0, 7, D:7) a +0 club (0, 8, D:7) a +2 halberd of venom (2, 10, D:7) a +0 spear a +0 ring mail (6, 2, D:7) a spore talisman (15, 36, D:7) a +3 morningstar (17, 26, D:7) 7 stones (18, 23, D:7) 5 stones (23, 20, D:7) a large rock (23, 27, D:7) 7 stones (27, 46, D:7) a +0 short sword a +0 leather armour a +0 mace a +0 dagger a +0 robe (28, 46, D:7) a +0 short sword of venom a +0 leather armour (29, 46, D:7) a +0 flail (31, 6, D:7) a +0 dagger 3 boomerangs a +0 chain mail a +0 club (32, 6, D:7) a +0 hand axe (34, 6, D:7) a +0 mace (47, 20, D:7) a +0 spear (48, 21, D:7) a +0 club a +0 flail (52, 25, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 flail (5, 14, D:8) 5 gold pieces (8, -4, D:8) 4 javelins (8, 12, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 14 gold pieces (4, 1, D:9) a scarab talisman