kisd1234 Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (2, 14, D:1) a +0 ring mail (2, 16, D:1) a +0 falchion (8, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 10, D:1) a +0 robe (20, 12, D:1) a frilled lizard skeleton (21, -9, D:1) a +0 ring mail (27, 26, D:1) a +0 scale mail (29, -10, D:1) a +0 dagger 2 stones a frilled lizard corpse (skeletalised by now) (29, 29, D:1) a human skeleton (29, 30, D:1) a human skeleton (29, 32, D:1) a human skeleton (30, -4, D:1) a +0 dagger (31, 28, D:1) a human skeleton (31, 29, D:1) a human skeleton (31, 30, D:1) a human skeleton (31, 33, D:1) a human skeleton (35, -18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (16, 19, D:2) a +0 dagger (17, 6, D:2) a bat skeleton (19, 28, D:2) a +0 leather armour (23, 31, D:2) an inkwell talisman (29, 2, D:2) a frilled lizard corpse (skeletalised by now) (30, 34, D:2) a +0 club a goblin corpse (skeletalised by now) (40, 11, D:2) the +2 robe of the Game Afoot {-Tele rC+ Str+3} -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. Str+3: It affects your strength (+3). (42, -12, D:2) a +0 dagger a kobold corpse (skeletalised by now) (44, 9, D:2) a +0 hand axe Level 3 of the Dungeon