Dungeon Crawl Stone Soup version 0.33-a0-1301-gdd9937bba7 (webtiles) character file. Game seed: 939708263233244547 185 kisd1234 the Digger (level 5, -3/31 HPs) Began as a Poltergeist Earth Elementalist on Apr 7, 2025. Slain by Terence ... wielding a +2 trident of holy wrath (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (1351 turns). kisd1234 the Digger (PoEE) Turns: 1351, Time: 00:01:09 Health: -3/31 AC: 3 Str: 4 XL: 5 Next: 64% Magic: 8/9 EV: 11 Int: 20 God: Gold: 37 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . h - +0 scythe (venom) rCold + . . [offhand occupied] rNeg + + + a - +1 cloak rPois ∞ f - +0 cloak rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons h - a +0 scythe of venom (weapon) Armour a - a +1 cloak (haunted) f - a +0 cloak (haunted) Scrolls c - a scroll of poison {unknown} d - a scroll of fear {unknown} e - a scroll of torment {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 3.1 Spellcasting + Level 1.9 Conjurations * Level 4.4 Earth Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 40% 2d10 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 20% N/A 7% 3 Stone Arrow Conj/Erth 30% 3d8 12% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Brom's Barrelling Bould Conj/Erth 15% 2d5 36% 4 Fugue of the Fallen Necr 3% N/A 38% 3 Petrify Alch/Erth 11% N/A 50% 4 Anguish Hex/Necr 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History a +0 scythe of venom; a +0 robe The blast of sand hits the endoplasm! You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - a +0 scythe of venom Magic restored. Found a stone staircase leading down. A rat comes into view. The rat squeaks loudly. You hear a shout! A rat is nearby! Your +0 scythe of venom begins to drip with poison! h - a +0 scythe of venom (weapon) You reach to attack! You closely miss the rat. Terence the Veteran comes into view. He is wielding a +2 trident of holy wrath. You barely miss the rat. The rat closely misses you. The rat barely misses you. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (83% to hit) The blast of sand hits the rat! You kill the rat! You see here a scarab talisman. Terence is nearby! Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +2 trident of holy wrath and wearing a +0 scale mail (wandering, hasn't noticed you, 85% to hit) The blast of sand hits Terence. Terence is moderately wounded. Terence hits you from afar with a +2 trident of holy wrath! You convulse. Terence hits you from afar with a +2 trident of holy wrath. You convulse. Terence attacks as he pursues you! Terence hits you from afar with a +2 trident of holy wrath. * * * LOW HITPOINT WARNING * * * You convulse. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you from afar with a +2 trident of holy wrath! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #>...## #.# #.##..#####.# #........##.# #####†##..#.##### ####.###.#...... #..%<###...######. #.##..[........... #.######...%.### #.@.@......#..<.# ########...##.)## #......... #..#######. #... #.## #.# You could see Terence. Vanquished Creatures Sigmund (D:2) A ribbon worm (D:1) A ball python (D:1) 3 bats (D:1) 6 endoplasms A goblin (D:2) 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas 3 frilled lizards (D:1) 4 kobolds (D:1) 6 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kisd1234 the Poltergeist Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 136 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 252 | D:1 | Reached skill level 3 in Earth Magic 272 | D:1 | Reached skill level 1 in Conjurations 475 | D:1 | Found a faded altar of an unknown god. 639 | D:1 | Reached XP level 3. HP: 20/21 MP: 3/6 938 | D:2 | Noticed Sigmund 1237 | D:2 | Killed Sigmund 1238 | D:2 | Reached skill level 4 in Earth Magic 1238 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/8 1238 | D:2 | Reached XP level 5. HP: 31/31 MP: 1/9 1327 | D:2 | Noticed Terence 1351 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, hellmonk_ecumenical_altar_zigzags D:2: layout_basic, minmay_misc_feat_columns, nicolae_figureground_sparkle, uniq_natasha, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Earth Magic | 3 4 | 4.4 Conjurations | 1 | 1.9 Spellcasting | 3 | 3.1 Dodging | | 2.1 Stealth | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 33 | || 33 Halberd | | 2 || 2 Cast: Sandblast | 46 | 3 || 49 Stab: Sleeping | 1 | || 1 Armour: Skin | 43 | 4 || 47 Dodge: Dodged | 39 | 2 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1366 | 1341 | 25 | 301 | 817 | 2 | 683.0 | Dungeon | 1366 | 1341 | 25 | 301 | 817 | 2 | 683.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1218 daAuts D:2: 148 daAuts