Dungeon Crawl Stone Soup version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 17307063799099529370 2 kisd1234 the Apothecary (level 1, 0/13 HPs) Began as a Merfolk Alchemist on Oct 21, 2024. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (210 turns). kisd1234 the Apothecary (Merfolk Alchemist) Turns: 210, Time: 00:00:08 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 14 God: Gold: 10 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of vulnerability {unknown} Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth * Level 2.0 Spellcasting + Level 0.8 Conjurations * Level 4.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The kobold shouts! The kobold hits you with a +0 dagger. The sting hits the kobold. The kobold looks even sicker. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You see here a +0 dagger. Found a robe. You see here a +0 robe. An endoplasm comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is moderately wounded. The endoplasm quivers. An endoplasm is nearby! The sting misses the endoplasm. The endoplasm barely misses you. You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm closely misses you. An endoplasm is nearby! You are out of magic! You are out of magic! You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm hits you. You die... ####.......#.# #.# ..##.####.##.# #.# #.##.#....>#.# #.# ..##.#.#####.# #.# ...#.#.###.#.# #.# .....#.....#.# #.# ...#######.#.# #.# ..........)..# #.# ################@## ..... .........J..# ..### ############# ..... ..### ..# ..# ..# ..# You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kisd1234 the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 210 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, serial_shops, shop, shop, shop, ebering_ecumenical_altar_box Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Sting || 8 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 210 | 210 | 0 | 0 | 178 | 1 | 210.0 | Dungeon | 210 | 210 | 0 | 0 | 178 | 1 | 210.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 210 daAuts