kiris Level 1 of the Dungeon [Shop] Vejegim's Jewellery Boutique a +4 ring of slaying (unknown) (432 gold) an amulet of faith (unknown) (480 gold) a +6 ring of intelligence (432 gold) an amulet of regeneration (unknown) (360 gold) a ring of flight (unknown) (210 gold) an amulet of chemistry (unknown) (360 gold) the ring of Cowardice {rElec rPois EV+5 Dex+4} (751 gold) [ring of evasion] rElec: It insulates you from electricity. rPois: It protects you from poison. EV+5: It affects your evasion (+5). Dex+4: It affects your dexterity (+4). (0, 0, D:1) a +2 leather armour of fire resistance (3, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 5, D:1) 5 poisoned darts (7, 7, D:1) a rat corpse (skeletalised by now) (9, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 39, D:1) 5 poisoned darts (21, 13, D:1) 5 boomerangs (28, -6, D:1) a quokka corpse (skeletalised by now) (28, 2, D:1) a +0 scale mail (36, 19, D:1) a +0 buckler (37, 11, D:1) 3 stones a +0 short sword a kobold skeleton (40, 24, D:1) 6 stones (51, -7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (56, 32, D:1) a +0 club a goblin skeleton (58, 1, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (3, 5, D:2) a +0 hand axe (9, -2, D:2) a +0 plate armour (12, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, -8, D:2) a quokka corpse (skeletalised by now) (21, 10, D:2) a frilled lizard corpse (skeletalised by now) (24, -15, D:2) an inkwell talisman (24, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, 9, D:2) a +0 plate armour (31, 19, D:2) an adder corpse (skeletalised by now) (37, 6, D:2) a +0 club (37, 7, D:2) a ball python corpse (skeletalised by now) (42, 23, D:2) a +0 leather armour (45, -13, D:2) a quokka corpse (skeletalised by now) (46, -15, D:2) a frilled lizard corpse (skeletalised by now) (48, -15, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (7, -2, D:3) a +0 leather armour (10, -24, D:3) a +0 morningstar (11, -29, D:3) a +0 quarterstaff (13, -34, D:3) a +0 club (13, -20, D:3) a +0 war axe (18, 1, D:3) a ribbon worm corpse (22, -40, D:3) a +0 flail (22, -36, D:3) a frilled lizard corpse (skeletalised by now) (22, -32, D:3) a potion of heal wounds