kiris Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 9, D:1) a +0 club a goblin skeleton (6, 4, D:1) a wellspring talisman (8, 17, D:1) a frilled lizard skeleton (9, 10, D:1) a +0 club a goblin skeleton (14, 28, D:1) a jackal corpse (skeletalised by now) (15, 29, D:1) a goblin corpse (skeletalised by now) (17, 14, D:1) a ball python skeleton a ball python skeleton a hobgoblin skeleton (26, 41, D:1) a +1 antimagic whip a kobold skeleton (28, 20, D:1) a rat skeleton (29, 20, D:1) a +0 short sword (29, 45, D:1) a +0 dagger of venom a kobold skeleton (32, 25, D:1) a rat skeleton (35, 25, D:1) a +0 ring mail (40, 45, D:1) a bat skeleton (43, 11, D:1) a +0 short sword (46, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (53, 9, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, -12, D:2) a +0 quarterstaff (3, -11, D:2) 4 poisoned darts (7, 11, D:2) the maw talisman "Boergh" {Harm rElec Str+2} [maw talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). (15, -18, D:2) a +0 whip (23, -5, D:2) a ball python corpse (skeletalised by now) (24, -8, D:2) an adder corpse (skeletalised by now) (25, -18, D:2) a +0 club a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) (26, 25, D:2) a quokka skeleton (27, -23, D:2) a scroll of noise (31, -9, D:2) a kobold skeleton (43, 7, D:2) a +0 hand axe (45, 20, D:2) a +0 sling a +1 devious dagger (55, -4, D:2) a bat corpse Level 3 of the Dungeon (0, 7, D:3) a frilled lizard corpse (1, 7, D:3) a +0 spear (2, 7, D:3) a +0 club a gnoll corpse