kiris Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 0, D:1) a +0 hand axe (5, 14, D:1) a +0 club a kobold corpse (skeletalised by now) (5, 26, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (9, 14, D:1) a +0 leather armour (11, 3, D:1) a +0 club a goblin skeleton (14, 10, D:1) a +0 club 2 curare-tipped darts a goblin corpse (skeletalised by now) (14, 23, D:1) a +0 sling (15, -1, D:1) a bat skeleton (15, 26, D:1) a dart slug corpse (23, 31, D:1) a ball python corpse (23, 32, D:1) 6 poisoned darts (25, 27, D:1) a bat corpse (skeletalised by now) (35, 29, D:1) a +0 club (37, 13, D:1) a bat skeleton (37, 14, D:1) a +0 scale mail (40, 18, D:1) a +0 dagger (42, -5, D:1) a +0 dagger (43, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 9, D:1) a ball python corpse (skeletalised by now) (44, -5, D:1) a bat corpse (skeletalised by now) (53, -6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an amulet of chemistry (1, -9, D:2) 12 gold pieces (1, -2, D:2) a +0 club a kobold corpse (2, -3, D:2) a +0 club a dart slug corpse a goblin corpse (3, -3, D:2) a +0 club (5, -11, D:2) a +0 whip (6, -8, D:2) a scroll of identify