Dungeon Crawl Stone Soup version 0.33-a0-224-g21dfed3d1e (webtiles) character file. Game seed: 8174649758708675481 26 kirano666 the Ducker (level 3, 27/30 HPs) Began as a Merfolk Monk on Oct 10, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:47 (299 turns). kirano666 the Ducker (Merfolk Monk) Turns: 299, Time: 00:01:47 Health: 27/30 AC: 2 Str: 11 XL: 3 Next: 8% Magic: 3/3 EV: 13 Int: 9 God: Gold: 37 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . e - +0 long sword rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons e - a +0 long sword (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Potions a - a potion of mutation {unknown} c - a potion of ambrosia Skills: + Level 3.8 Fighting + Level 4.1 Long Blades + Level 4.5 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5696 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You now have 37 gold pieces (gained 14). Found a stone staircase leading down. Found 5 stones. There is a stone staircase leading down here. You see here 5 stones. You open the door. A ball python comes into view. The ball python hisses angrily. You slash the ball python! You kill the ball python! There is an open door here. You see here a ball python corpse. You open the door. There is an open door here. a - a fuming purple potion 2 jackals come into view. The jackal barks! x2 A jackal comes into view. The jackal barks! You slash the jackal! You kill the jackal! The jackal completely misses you. The jackal barely misses you. You hit the jackal. The jackal is almost dead. A jackal comes into view. The jackal bites you. You slash the jackal! You kill the jackal! The jackal bites you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 The jackal bites you. You slash the jackal! You kill the jackal! You slash the jackal! You kill the jackal! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ##...## ##.# ##.....## # ##..# ##.......## ## ######...####.........####. ............'.........†.... ######...####.........####. ##..## ##.......## ## #...## ##.....## # #.#.#@# ##...## #.#.#.######+## #.#.#.†.h.... ##...#.#####. ##.# .# #.# .# #.. .. .# .# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 8 jackals (D:1) A kobold (D:1) A quokka (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kirano666 the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 50 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 295 | D:1 | Reached XP level 3. HP: 27/30 MP: 3/3 299 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_corners, minmay_rat_gold_closets Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.1 Fighting | | 3.8 Dodging | | 4.5 Action || total ---------------------------++------- Melee: Falchion || 28 Long sword || 9 Armour: Robe || 14 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 303 | 303 | 0 | 0 | 223 | 1 | 303.0 | Dungeon | 303 | 303 | 0 | 0 | 223 | 1 | 303.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 303 daAuts