Dungeon Crawl Stone Soup version 0.35-a0-996-g54e886eacc (webtiles) character file. Game seed: 17313587392606219744 8 kimjee729 the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Sept 6, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:35 (321 turns). kimjee729 the Conjurer (Octopode Conjurer) Turns: 321, Time: 00:01:35 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 8% Magic: 5/5 EV: 12 Int: 20 God: Gold: 17 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Scrolls c - a scroll of torment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Hoarfrost Cannonade Ice/Frge 1% 3d6/3d12 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal leaves your sight. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal completely misses you. The jackal misses you. The jackal barely misses you. x2 The jackal barely misses you. The jackal misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. The jackal attacks as it pursues you! The jackal barely misses you. The jackal leaves your sight. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Okay, then. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you but does no damage. Magic courses through your body. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ..)........................... ......#†...........#.##....... ###......#.....###.##.....#. #............#....#....... #....#.#.....#.#..######## #.#............#..# #.############.#..##### #.#.......h............. #.#......@h............. ######.#..########'########.. #.........####.........### .# #.........##.............## !# #.........#......#'#......#..# ...........'†....##<##.....'..# .#.........'.....##>##)....'..# #.........#......#+#......#..# #.........##.............##..# You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kimjee729 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 162 | D:1 | Found Mexodix's Book Emporium. 220 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 321 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, serial_shops, shop Action || total ---------------------------++------- Cast: Magic Dart || 23 Drink: Magic || 1 Armour: None || 20 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 321 | 321 | 0 | 32 | 195 | 1 | 321.0 | Dungeon | 321 | 321 | 0 | 32 | 195 | 1 | 321.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 321 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+