Dungeon Crawl Stone Soup version 0.35-a0-841-ge685053aba (webtiles) character file. Game seed: 7726720456228767771 250 kimjee729 the Conjurer (level 5, -7/28 HPs) Began as a Deep Elf Conjurer on Aug 12, 2026. Mangled by an orc ... wielding a +2 morningstar of protection (11 damage) ... on level 5 of the Dungeon. The game lasted 00:03:38 (2006 turns). kimjee729 the Conjurer (Deep Elf Conjurer) Turns: 2006, Time: 00:03:38 Health: -7/28 AC: 2 Str: 4 XL: 5 Next: 88% Magic: 1/14 EV: 11 Int: 25 God: Gold: 125 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 125 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 helmet Jewellery b - a ring of protection from cold (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of identify {unknown} l - a scroll of amnesia {unknown} m - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of mutation {unknown} j - 3 potions of heal wounds {unknown} k - a potion of ambrosia {unknown} n - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.4 Spellcasting * Level 6.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 96% 1d9 1% 1 Summon Small Mammal Summ 24% N/A 8% 1 Swiftness Air 6% N/A 24% 3 Vampiric Draining Necr 6% 2d6 24% 3 Airstrike Air 3% 2d(1-17) 61% 4 Nazja's Percussive Temp Frge 3% 4d4 91% 5 Splinterfrost Shell Ice/Frge 3% 6d4 100% 7 Shatter Erth 3% 3d7* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the orc. The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) Unknown command. Unknown command. You stop channelling your searing ray. The orc hits you but does no damage. The orc attacks as it pursues you! The orc barely misses you. The orc attacks as it pursues you! The orc hits you with a +2 morningstar of protection. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You can't go up here! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +2 morningstar of protection and wearing a +0 chain mail (almost dead, 91% to hit) You focus your ray upon the orc. The searing ray misses the orc. (Press . to maintain the ray.) The orc barely misses you. You stop channelling your searing ray. The orc attacks as it pursues you! The orc barely misses you. The orc closely misses you. The orc attacks as it pursues you! The orc hits you with a +2 morningstar of protection! The orc attacks as it pursues you! The orc hits you with a +2 morningstar of protection. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +2 morningstar of protection and wearing a +0 chain mail (almost dead, 91% to hit) You focus your ray upon the orc. The searing ray misses the orc. (Press . to maintain the ray.) The orc misses you. Without enough magic to sustain it, your Searing Ray dissipates. The orc hits you with a +2 morningstar of protection! You die... #......... #.######## #.# #.# #.# #.# #.# #.# #@#### #.o..# ####.# #.# #.# ##.## #######...####.# ########..............# ...).))..##..#...###### You could see an orc. Vanquished Creatures A howler monkey (D:5) A hound (D:5) 2 orc priests (D:5) An orc wizard (D:5) 4 gnolls (D:2) 2 adders (D:2) A white imp (D:5) An orc (D:5) A ribbon worm (D:2) An endoplasm (D:1) 5 hobgoblins 3 jackals (D:2) 2 quokkas 5 ball pythons 7 bats 3 frilled lizards (D:2) 6 goblins 2 kobolds 2 rats (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kimjee729 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 305 | D:1 | Found a faded altar of an unknown god. 319 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 322 | D:1 | Learned a level 2 spell: Searing Ray 736 | D:2 | Reached skill level 5 in Conjurations 743 | D:2 | Reached XP level 3. HP: 16/19 MP: 0/10 1086 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1091 | D:2 | Learned a level 4 spell: Fulminant Prism 1096 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1885 | D:3 | You fall into a shaft and drop 2 floors! 1885 | D:5 | Entered Level 5 of the Dungeon 1900 | D:5 | Reached skill level 6 in Conjurations 1936 | D:5 | Reached XP level 5. HP: 25/28 MP: 10/14 1977 | D:5 | Reached skill level 5 in Spellcasting 2006 | D:5 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_rooms, shapermc_ecumenical_altar_totnotflames D:2: layout_basic, minmay_fountain_box D:3: layout_rooms, kennysheep_slug_shrine, nicolae_elyvilon_pacification_demonstration, nicolae_hepliaklqana_hall_of_mighty_ancestors, nicolae_overflow_four_foyers_orthogonal, uniq_robin, uniq_terence, uniq_sigmund D:5: layout_loops_ring, general_overflow_altar, index_necropolis_entry_miniature_reverse Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.9 Spellcasting | 4 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 40 | 35 || 75 Searing Ray | 5 | 10 || 15 Armour: Robe | 3 | 9 || 12 Dodge: Dodged | | 21 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2007 | 1942 | 65 | 2 | 1635 | 4 | 501.8 | Dungeon | 2007 | 1942 | 65 | 2 | 1635 | 4 | 501.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1094 daAuts D:1: 726 daAuts D:5: 121 daAuts D:3: 65 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+